Blockbench is a LICENSE licensed CATEGORY written in LANG. - Website - Source - Documentation - AlternativeTo > QUOTE # Notability Simple app for making 3D models with animations and textures. # Philosophy # Platform Support # Features # Tips ## Exporting to Godot The models made in Blockbench can be loaded into [[Godot]]. ### Blockbench Side 1. Blockbench: Export as `.gltf` ticking "Export Animations" bheckbox 2. File Manager: Move into Godot project folder (if you did not already save it there) ### Godot Side for Animations 1. Double click `.gltf` in Godot to open the Import dialog window 2. Click "Actions..." button in the Import dialog and select "Set Animation Save Path" to split out the animations 3. Close Import dialog window 4. Create Animation Player node 5. Go to animation panel, click the Animation button, then Animation Manager 6. Create new animation Library 7. Click "Load Animation from File" button (folder icon next to Library) 8. Select animation file(s) from the animation save path created above This just adds the animation to the library, you still need to selection the animation in the inspector panel. # References ```cardlink url: https://youtu.be/eTNgzsrIRmE title: "Blockbench: Importing Models into Godot" description: "How to export Blockbench models with animations, colliders and textures into Godot 4 and add animations to these models in Godot." host: youtu.be favicon: https://www.youtube.com/s/desktop/c7dc2eb1/img/logos/favicon_32x32.png image: https://i.ytimg.com/vi/eTNgzsrIRmE/maxresdefault.jpg ``` ```cardlink url: https://youtu.be/mtsMTpaV8Zs title: "Learn to Texture in Blockbench" description: "A quick tour of all the texturing features of Blockbench.If the tutorial is too fast, you can slow it by going to Settings, Playback Speed.Download Blockbenc..." host: youtu.be favicon: https://www.youtube.com/s/desktop/c7dc2eb1/img/logos/favicon_32x32.png image: https://i.ytimg.com/vi/mtsMTpaV8Zs/maxresdefault.jpg ```