Material Maker is an [[MIT License]] licensed [[Procedural Texture Generator]] written in [[GDScript]].
- [Website](https://www.materialmaker.org/)
- [Source](https://github.com/RodZill4/material-maker)
- Documentation
- [Shop](https://rodzilla.itch.io/material-maker)
> A procedural textures authoring and 3D model painting tool based on the Godot game engine
# Notability
Created with [[Godot]] rather than [[Web]] technologies.
The pre-release version I tried was very jank.
Jank: The rendered example will randomly reset to default. Toggling transparency usually brings it back. Inability to load community nodes from the built-in browser. The height map to normal node tanks the framerate to 5 fps (down from 144 fps).
# Philosophy
# Platform Support
# Features
# Tips
# References