Better [[Pixel Art]] textures in [[Godot]].
# Settings
## Compression
In the Texture Import, set `Mode` to `VRAM Compressed` and check the `High Quality` box, otherwise tiny and pixel art textures will be horrifically mangled.
## Sampling Filter
In the Material, under Sampling, set `Filter` to `Nearest Mipmap Anisotropic`. This will make the textures appear sharp and remove any remaining blurriness.
## Pixel Anti-Aliasing
Anti-aliasing pixel art so that straight lines remain straight and not become jagged sawtooths at different viewing angles with minimal blurring.
```cardlink
url: https://youtu.be/2JbhkZe22bE
title: "Jitter-free Pixel Art Scaling in Godot Engine"
description: "Download the Godot Project files: https://github.com/uheartbeast/jitter-free-pixelart-scaling/tree/masterWork by Akorian: https://github.com/CptPotato/GodotT..."
host: youtu.be
favicon: https://www.youtube.com/s/desktop/5e42dd8a/img/favicon_32x32.png
image: https://i.ytimg.com/vi/2JbhkZe22bE/hqdefault.jpg
```
- https://godotshaders.com/shader/smooth-3d-pixel-filtering/
- https://github.com/CptPotato/GodotThings/blob/master/SmoothPixelFiltering/SmoothPixel3D.shader
## Stretch vs Repeat
There material has two settings which may influence whether a texture is stretched across a surface or repeated.
- `Triplaner`
- `Repeat`
# References
```cardlink
url: https://youtu.be/2JbhkZe22bE
title: "Jitter-free Pixel Art Scaling in Godot Engine"
description: "Download the Godot Project files: https://github.com/uheartbeast/jitter-free-pixelart-scaling/tree/masterWork by Akorian: https://github.com/CptPotato/GodotT..."
host: youtu.be
favicon: https://www.youtube.com/s/desktop/5e42dd8a/img/favicon_32x32.png
image: https://i.ytimg.com/vi/2JbhkZe22bE/hqdefault.jpg
```
- https://www.reddit.com/r/godot/comments/16ozy6f/my_kingdom_for_a_godot_4_pixelperfectsmoothcamera/
- https://github.com/uheartbeast/jitter-free-pixelart-scaling
- https://github.com/CptPotato/GodotThings