id Tech 3 is a [[GPLv2]] licensed game engine written in [[3. Reference/Software/Programming Languages/C|C]].
- Website
- [GitHub](https://github.com/id-Software/Quake-III-Arena)
- AlternativeTo
> **id Tech 3**, popularly known as the **_Quake III Arena_ engine**, is a [game engine](https://en.wikipedia.org/wiki/Game_engine "Game engine") developed by [id Software](https://en.wikipedia.org/wiki/Id_Software "Id Software") for their video game _[Quake III Arena](https://en.wikipedia.org/wiki/Quake_III_Arena "Quake III Arena")_.
\- via [Wikipedia](https://en.wikipedia.org/wiki/Id_Tech_3)
# Notability
The generational successor to [[id Tech 2]].
The direct predecessor to [[id Tech 4]].
## Games
- Quake III Arena
- Star Trek: Voyager - Elite Force
- Return to Castle Wolfenstein
- Star Wars Jedi Knight II: Jedi Outcast
- Soldier of Fortune II: Double Helix
- Wolfenstein: Enemy Territory
- Star Wars Jedi Knight: Jedi Academy
## Descendants
### Übertools
Übertools is a modification of id Tech 3 developed by Ritual Entertainment.
> This is a significant overhaul of the original id Tech 3 engine, as it incorporates full scripting support, unique TIKI model and Babble dialogue systems, Miles Sound System integration; improved particle, shader, and lens flare systems; localization support, sky portals, an LOD (level of detail) system, and other improvements.
- Heavy Metal: F.A.K.K. 2
- **American McGee's Alice**
- Medal of Honor: Allied Assault
- Star Trek: Elite Force II
### IW Engine
Possibly began life as a licensed source fork of Ubertools?
- **Call of Duty** - https://antifandom.com/callofduty/wiki/IW_engine
# Philosophy
# OS Support
# Features
# References
## Übertools
- http://ritualistic.chrissstrahl.de/games/ef2/gdkdocs/
- https://www.moddb.com/games/star-trek-elite-force-ii/downloads/stef2-bertools-game-devolopment-kit
- https://www.mobygames.com/group/3952/3d-engine-id-tech-3-with-ubertools/