id Tech 3 is a [[GPLv2]] licensed game engine written in [[3. Reference/Software/Programming Languages/C|C]]. - Website - [GitHub](https://github.com/id-Software/Quake-III-Arena) - AlternativeTo > **id Tech 3**, popularly known as the **_Quake III Arena_ engine**, is a [game engine](https://en.wikipedia.org/wiki/Game_engine "Game engine") developed by [id Software](https://en.wikipedia.org/wiki/Id_Software "Id Software") for their video game _[Quake III Arena](https://en.wikipedia.org/wiki/Quake_III_Arena "Quake III Arena")_. \- via [Wikipedia](https://en.wikipedia.org/wiki/Id_Tech_3) # Notability The generational successor to [[id Tech 2]]. The direct predecessor to [[id Tech 4]]. ## Games - Quake III Arena - Star Trek: Voyager - Elite Force - Return to Castle Wolfenstein - Star Wars Jedi Knight II: Jedi Outcast - Soldier of Fortune II: Double Helix - Wolfenstein: Enemy Territory - Star Wars Jedi Knight: Jedi Academy ## Descendants ### Übertools Übertools is a modification of id Tech 3 developed by Ritual Entertainment. > This is a significant overhaul of the original id Tech 3 engine, as it incorporates full scripting support, unique TIKI model and Babble dialogue systems, Miles Sound System integration; improved particle, shader, and lens flare systems; localization support, sky portals, an LOD (level of detail) system, and other improvements. - Heavy Metal: F.A.K.K. 2 - **American McGee's Alice** - Medal of Honor: Allied Assault - Star Trek: Elite Force II ### IW Engine Possibly began life as a licensed source fork of Ubertools? - **Call of Duty** - https://antifandom.com/callofduty/wiki/IW_engine # Philosophy # OS Support # Features # References ## Übertools - http://ritualistic.chrissstrahl.de/games/ef2/gdkdocs/ - https://www.moddb.com/games/star-trek-elite-force-ii/downloads/stef2-bertools-game-devolopment-kit - https://www.mobygames.com/group/3952/3d-engine-id-tech-3-with-ubertools/