# Resources ## Tutorials - LookAtModifier3D ```cardlink url: https://youtu.be/D4Ulziwvfh0 title: "Showcasing the Brand New Node in Godot!" description: "Consider a Subscription!Godot Theme : https://github.com/passivestar/godot-minimal-theme4.4 Blog Post : https://godotengine.org/releases/4.4/" host: youtu.be favicon: https://www.youtube.com/s/desktop/1218a75e/img/logos/favicon_32x32.png image: https://i.ytimg.com/vi/D4Ulziwvfh0/maxresdefault.jpg ``` - https://github.com/godotengine/godot/pull/98446 ## Tutorials - SkeletonModifier3D ```cardlink url: https://youtu.be/xpoPfUKI9tw title: "One Node Revolutionizes AAA Skeletal Animation in Godot 4.3" description: "Hi)Originally I planned to do a small overviewing video about skeleton modifiers because I wanted some tails/custom IK things for myself. But the deeper I du..." host: youtu.be favicon: https://www.youtube.com/s/desktop/1218a75e/img/logos/favicon_32x32.png image: https://i.ytimg.com/vi/xpoPfUKI9tw/maxresdefault.jpg ``` ## Tutorials - SkeletonIK3D ```cardlink url: https://youtu.be/G_seJ2Yg1GA title: "NEW Procedural Animation In Godot 4.0" description: "With the removal of the SkeletonModification stack my old procedural animation video was outdated. I decided to do a new and improved implementation with wha..." host: youtu.be favicon: https://www.youtube.com/s/desktop/1218a75e/img/logos/favicon_32x32.png image: https://i.ytimg.com/vi/G_seJ2Yg1GA/maxresdefault.jpg ``` - https://github.com/CBerry22/Godot-4.0-Procedural-Animation - https://docs.godotengine.org/en/stable/classes/class_plane.html ```cardlink url: https://youtu.be/xSP1pqGsWXo title: "Godot 4 Inverse Kinematics" description: "Quick tutorial on how to use inverse kinematics in Godot 4!FBX importer tutorial:https://www.youtube.com/watch?v=16Uou6LWQ5Y&ab_channel=Gwizz" host: youtu.be favicon: https://www.youtube.com/s/desktop/1218a75e/img/logos/favicon_32x32.png image: https://i.ytimg.com/vi/xSP1pqGsWXo/maxresdefault.jpg ``` ## Other Info ```cardlink url: https://bsky.app/profile/guycalledfrank.bsky.social/post/3luro7otlts2s title: "Mr F (@guycalledfrank.bsky.social)" description: "Basic trigonometric IK, but it's satisfying when it finally works.Previously I wrote an overly complicated position-based solver, but it was buggy and wasn't worth it 🥲" host: bsky.app favicon: https://web-cdn.bsky.app/static/favicon-32x32.png ``` ## Jiggle Physics - https://github.com/godotengine/godot/pull/101409 ## Ragdolls ```cardlink url: https://docs.godotengine.org/en/stable/tutorials/physics/ragdoll_system.html title: "Ragdoll system" description: "Introduction: Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics simulation to create realistic procedural animation. They are used for death animations in many games. In t..." host: docs.godotengine.org ``` ## Retargeting ```cardlink url: https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/retargeting_3d_skeletons.html title: "Retargeting 3D Skeletons" description: "To share animations among multiple Skeletons: Godot has Position/Rotation/Scale 3D tracks (which this document calls \"Transform\" tracks) with Nodepaths to bones for Skeleton bone animation. This me..." host: docs.godotengine.org ``` ## Issues ```cardlink url: https://github.com/godotengine/godot/issues/54891 title: "SkeletonIK rotates bones by 180 degrees · Issue #54891 · godotengine/godot" description: "Godot version 3.4.stable System information Void Linux x86_64 5.13.19, GLES3, Mesa Intel(R) HD Graphics 5500 (BDW GT2) Issue description 2021-11-11.22-55-40.mp4 Steps to reproduce Simply move the t..." host: github.com favicon: https://github.githubassets.com/favicons/favicon.svg image: https://opengraph.githubassets.com/48d85524a73ca4a45f44370faf6288ca988228c799de4a84344596190fa0a6f4/godotengine/godot/issues/54891 ``` ```cardlink url: https://github.com/godotengine/godot/issues/89593 title: "SkeletonIK3D target rotates on incorrect axis · Issue #89593 · godotengine/godot" description: "Tested versions reproducible in 4.1.1 and 4.2.1 (IK was nonfunctional in 4.0) System information Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3090 (NV..." host: github.com favicon: https://github.githubassets.com/favicons/favicon.svg image: https://opengraph.githubassets.com/43786a7bcc123245612bc0fa086f966dc3a25f35320683d2c58001a711a2bc1d/godotengine/godot/issues/89593 ``` ## Bone Docs ```cardlink url: https://docs.godotengine.org/en/stable/classes/class_skeleton3d.html#class-skeleton3d title: "Skeleton3D" description: "Inherits: Node3D< Node< Object A node containing a bone hierarchy, used to create a 3D skeletal animation. Description: Skeleton3D provides an interface for managing a hierarchy of bones, including..." host: docs.godotengine.org ``` ```cardlink url: https://docs.godotengine.org/en/stable/classes/class_boneattachment3d.html title: "BoneAttachment3D" description: "Inherits: Node3D< Node< Object А node that dynamically copies or overrides the 3D transform of a bone in its parent Skeleton3D. Description: This node selects a bone in a Skeleton3D and attaches to..." host: docs.godotengine.org ``` ```cardlink url: https://docs.godotengine.org/en/stable/classes/class_skeletonprofile.html#class-skeletonprofile title: "SkeletonProfile" description: "Inherits: Resource< RefCounted< Object Inherited By: SkeletonProfileHumanoid Base class for a profile of a virtual skeleton used as a target for retargeting. Description: This resource is used in E..." host: docs.godotengine.org ``` ```cardlink url: https://docs.godotengine.org/en/stable/classes/class_bonemap.html title: "BoneMap" description: "Inherits: Resource< RefCounted< Object Describes a mapping of bone names for retargeting Skeleton3D into common names defined by a SkeletonProfile. Description: This class contains a dictionary tha..." host: docs.godotengine.org ``` ```cardlink url: https://docs.godotengine.org/en/stable/classes/class_skeletonmodifier3d.html title: "SkeletonModifier3D" description: "Inherits: Node3D< Node< Object Inherited By: LookAtModifier3D, PhysicalBoneSimulator3D, RetargetModifier3D, SkeletonIK3D, SpringBoneSimulator3D, XRBodyModifier3D, XRHandModifier3D A node that may m..." host: docs.godotengine.org ``` ```cardlink url: https://docs.godotengine.org/en/stable/classes/class_retargetmodifier3d.html title: "RetargetModifier3D" description: "Inherits: SkeletonModifier3D< Node3D< Node< Object A modifier to transfer parent skeleton poses (or global poses) to child skeletons in model space with different rests. Description: Retrieves the ..." host: docs.godotengine.org ``` ```cardlink url: https://docs.godotengine.org/en/stable/classes/class_skeletonik3d.html title: "SkeletonIK3D" description: "Deprecated: This class may be changed or removed in future versions. Inherits: SkeletonModifier3D< Node3D< Node< Object A node used to rotate all bones of a Skeleton3D bone chain a way that places ..." host: docs.godotengine.org ```