# Resources
## Tutorials - LookAtModifier3D
```cardlink
url: https://youtu.be/D4Ulziwvfh0
title: "Showcasing the Brand New Node in Godot!"
description: "Consider a Subscription!Godot Theme : https://github.com/passivestar/godot-minimal-theme4.4 Blog Post : https://godotengine.org/releases/4.4/"
host: youtu.be
favicon: https://www.youtube.com/s/desktop/1218a75e/img/logos/favicon_32x32.png
image: https://i.ytimg.com/vi/D4Ulziwvfh0/maxresdefault.jpg
```
- https://github.com/godotengine/godot/pull/98446
## Tutorials - SkeletonModifier3D
```cardlink
url: https://youtu.be/xpoPfUKI9tw
title: "One Node Revolutionizes AAA Skeletal Animation in Godot 4.3"
description: "Hi)Originally I planned to do a small overviewing video about skeleton modifiers because I wanted some tails/custom IK things for myself. But the deeper I du..."
host: youtu.be
favicon: https://www.youtube.com/s/desktop/1218a75e/img/logos/favicon_32x32.png
image: https://i.ytimg.com/vi/xpoPfUKI9tw/maxresdefault.jpg
```
## Tutorials - SkeletonIK3D
```cardlink
url: https://youtu.be/G_seJ2Yg1GA
title: "NEW Procedural Animation In Godot 4.0"
description: "With the removal of the SkeletonModification stack my old procedural animation video was outdated. I decided to do a new and improved implementation with wha..."
host: youtu.be
favicon: https://www.youtube.com/s/desktop/1218a75e/img/logos/favicon_32x32.png
image: https://i.ytimg.com/vi/G_seJ2Yg1GA/maxresdefault.jpg
```
- https://github.com/CBerry22/Godot-4.0-Procedural-Animation
- https://docs.godotengine.org/en/stable/classes/class_plane.html
```cardlink
url: https://youtu.be/xSP1pqGsWXo
title: "Godot 4 Inverse Kinematics"
description: "Quick tutorial on how to use inverse kinematics in Godot 4!FBX importer tutorial:https://www.youtube.com/watch?v=16Uou6LWQ5Y&ab_channel=Gwizz"
host: youtu.be
favicon: https://www.youtube.com/s/desktop/1218a75e/img/logos/favicon_32x32.png
image: https://i.ytimg.com/vi/xSP1pqGsWXo/maxresdefault.jpg
```
## Other Info
```cardlink
url: https://bsky.app/profile/guycalledfrank.bsky.social/post/3luro7otlts2s
title: "Mr F (@guycalledfrank.bsky.social)"
description: "Basic trigonometric IK, but it's satisfying when it finally works.Previously I wrote an overly complicated position-based solver, but it was buggy and wasn't worth it 🥲"
host: bsky.app
favicon: https://web-cdn.bsky.app/static/favicon-32x32.png
```
## Jiggle Physics
- https://github.com/godotengine/godot/pull/101409
## Ragdolls
```cardlink
url: https://docs.godotengine.org/en/stable/tutorials/physics/ragdoll_system.html
title: "Ragdoll system"
description: "Introduction: Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics simulation to create realistic procedural animation. They are used for death animations in many games. In t..."
host: docs.godotengine.org
```
## Retargeting
```cardlink
url: https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/retargeting_3d_skeletons.html
title: "Retargeting 3D Skeletons"
description: "To share animations among multiple Skeletons: Godot has Position/Rotation/Scale 3D tracks (which this document calls \"Transform\" tracks) with Nodepaths to bones for Skeleton bone animation. This me..."
host: docs.godotengine.org
```
## Issues
```cardlink
url: https://github.com/godotengine/godot/issues/54891
title: "SkeletonIK rotates bones by 180 degrees · Issue #54891 · godotengine/godot"
description: "Godot version 3.4.stable System information Void Linux x86_64 5.13.19, GLES3, Mesa Intel(R) HD Graphics 5500 (BDW GT2) Issue description 2021-11-11.22-55-40.mp4 Steps to reproduce Simply move the t..."
host: github.com
favicon: https://github.githubassets.com/favicons/favicon.svg
image: https://opengraph.githubassets.com/48d85524a73ca4a45f44370faf6288ca988228c799de4a84344596190fa0a6f4/godotengine/godot/issues/54891
```
```cardlink
url: https://github.com/godotengine/godot/issues/89593
title: "SkeletonIK3D target rotates on incorrect axis · Issue #89593 · godotengine/godot"
description: "Tested versions reproducible in 4.1.1 and 4.2.1 (IK was nonfunctional in 4.0) System information Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3090 (NV..."
host: github.com
favicon: https://github.githubassets.com/favicons/favicon.svg
image: https://opengraph.githubassets.com/43786a7bcc123245612bc0fa086f966dc3a25f35320683d2c58001a711a2bc1d/godotengine/godot/issues/89593
```
## Bone Docs
```cardlink
url: https://docs.godotengine.org/en/stable/classes/class_skeleton3d.html#class-skeleton3d
title: "Skeleton3D"
description: "Inherits: Node3D< Node< Object A node containing a bone hierarchy, used to create a 3D skeletal animation. Description: Skeleton3D provides an interface for managing a hierarchy of bones, including..."
host: docs.godotengine.org
```
```cardlink
url: https://docs.godotengine.org/en/stable/classes/class_boneattachment3d.html
title: "BoneAttachment3D"
description: "Inherits: Node3D< Node< Object А node that dynamically copies or overrides the 3D transform of a bone in its parent Skeleton3D. Description: This node selects a bone in a Skeleton3D and attaches to..."
host: docs.godotengine.org
```
```cardlink
url: https://docs.godotengine.org/en/stable/classes/class_skeletonprofile.html#class-skeletonprofile
title: "SkeletonProfile"
description: "Inherits: Resource< RefCounted< Object Inherited By: SkeletonProfileHumanoid Base class for a profile of a virtual skeleton used as a target for retargeting. Description: This resource is used in E..."
host: docs.godotengine.org
```
```cardlink
url: https://docs.godotengine.org/en/stable/classes/class_bonemap.html
title: "BoneMap"
description: "Inherits: Resource< RefCounted< Object Describes a mapping of bone names for retargeting Skeleton3D into common names defined by a SkeletonProfile. Description: This class contains a dictionary tha..."
host: docs.godotengine.org
```
```cardlink
url: https://docs.godotengine.org/en/stable/classes/class_skeletonmodifier3d.html
title: "SkeletonModifier3D"
description: "Inherits: Node3D< Node< Object Inherited By: LookAtModifier3D, PhysicalBoneSimulator3D, RetargetModifier3D, SkeletonIK3D, SpringBoneSimulator3D, XRBodyModifier3D, XRHandModifier3D A node that may m..."
host: docs.godotengine.org
```
```cardlink
url: https://docs.godotengine.org/en/stable/classes/class_retargetmodifier3d.html
title: "RetargetModifier3D"
description: "Inherits: SkeletonModifier3D< Node3D< Node< Object A modifier to transfer parent skeleton poses (or global poses) to child skeletons in model space with different rests. Description: Retrieves the ..."
host: docs.godotengine.org
```
```cardlink
url: https://docs.godotengine.org/en/stable/classes/class_skeletonik3d.html
title: "SkeletonIK3D"
description: "Deprecated: This class may be changed or removed in future versions. Inherits: SkeletonModifier3D< Node3D< Node< Object A node used to rotate all bones of a Skeleton3D bone chain a way that places ..."
host: docs.godotengine.org
```