The FastNoise family of libraries are [[MIT License]]d collections of noise generators. - [FastNoise Legacy](https://github.com/Auburn/FastNoiseLite/tree/FastNoise-Legacy) (original multilingual - deprecated) - [FastNoiseSIMD](https://github.com/Auburn/FastNoiseSIMD) (intelligent vectorizable in C++ - deprecated) - [FastNoise2](https://github.com/Auburn/FastNoise2/) (much faster on modern hardware using C++, includes GUI visual flow editor) - [FastNoiseLite](https://github.com/Auburn/FastNoiseLite) (simple multilingual, with parametric GUI visualizer) ```cardlink url: https://github.com/Auburn/FastNoiseSIMD title: "GitHub - Auburn/FastNoiseSIMD: C++ SIMD Noise Library" description: "C++ SIMD Noise Library. Contribute to Auburn/FastNoiseSIMD development by creating an account on GitHub." host: github.com favicon: https://github.githubassets.com/favicons/favicon.svg image: https://opengraph.githubassets.com/a98e4bd8c58c3cc06e9a35113dbd7841c093e04694021b64fa4ed1e22c882057/Auburn/FastNoiseSIMD ``` # Notability FastNoise algorithms are often uses in game development and computer graphics (like Blackmagic [[Fusion (vfx)]]) for generating textures, height maps, and other effects. See also: [[Gamedev]] # Resources ## Godot Extension An extension for [[Godot]] using FastNoise2. ```cardlink url: https://github.com/Zylann/godot_fast_noise_2 title: "GitHub - Zylann/godot_fast_noise_2: FastNoise2 extension for Godot Engine" description: "FastNoise2 extension for Godot Engine. Contribute to Zylann/godot_fast_noise_2 development by creating an account on GitHub." host: github.com favicon: https://github.githubassets.com/favicons/favicon.svg image: https://opengraph.githubassets.com/068fd04e44bb91964cdfdbb73f8c22d372f27226131af6781715882fe1e0d647/Zylann/godot_fast_noise_2 ```