LOVE is a zLib licensed 2D game engine written in [[C++]].
- [Website](https://love2d.org/)
- [GitHub](https://github.com/love2d/love)
- [AlternativeTo](https://alternativeto.net/software/love2d/)
> LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS.
# Notability
# Philosophy
The engine itself is written in C++ using SDL2 but the primary way that is exposed for game developers to interact with Love is via [[Lua]].
# OS Support
- Linux
- MacOS
- WIndows
- Android
- iOS
# Features
# Resources
## Menori - 3D Rendering
```cardlink
url: https://rozenmad.github.io/
title: "Menori documentation"
host: rozenmad.github.io
```
# References
## Challacade Tutorials
Very basic intro to the Love engine.
```cardlink
url: https://www.youtube.com/watch?v=wttKHL90Ank
title: "[2021 Update!] Make Games with Love2D - Setup, Structure, and Development Basics"
description: "This video goes through the process of getting started with LÖVE (also known as Love2D), an excellent, beginner-friendly game development framework that util..."
host: www.youtube.com
favicon: https://www.youtube.com/s/desktop/3587622d/img/favicon_32x32.png
image: https://i.ytimg.com/vi/wttKHL90Ank/maxresdefault.jpg
```
## Debugging Love
- https://gamedev.stackexchange.com/questions/27088/how-can-i-run-my-l%C3%96ve-game-directly-from-the-lua-interpreter