LOVE is a zLib licensed 2D game engine written in [[C++]]. - [Website](https://love2d.org/) - [GitHub](https://github.com/love2d/love) - [AlternativeTo](https://alternativeto.net/software/love2d/) > LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS. # Notability # Philosophy The engine itself is written in C++ using SDL2 but the primary way that is exposed for game developers to interact with Love is via [[Lua]]. # OS Support - Linux - MacOS - WIndows - Android - iOS # Features # Resources ## Menori - 3D Rendering ```cardlink url: https://rozenmad.github.io/ title: "Menori documentation" host: rozenmad.github.io ``` # References ## Challacade Tutorials Very basic intro to the Love engine. ```cardlink url: https://www.youtube.com/watch?v=wttKHL90Ank title: "[2021 Update!] Make Games with Love2D - Setup, Structure, and Development Basics" description: "This video goes through the process of getting started with LÖVE (also known as Love2D), an excellent, beginner-friendly game development framework that util..." host: www.youtube.com favicon: https://www.youtube.com/s/desktop/3587622d/img/favicon_32x32.png image: https://i.ytimg.com/vi/wttKHL90Ank/maxresdefault.jpg ``` ## Debugging Love - https://gamedev.stackexchange.com/questions/27088/how-can-i-run-my-l%C3%96ve-game-directly-from-the-lua-interpreter