G'day Teamo,
Congratulations on being selected for a Gus Wyllie D&D Campaign - this means you qualify as what people call a 'fuckin top human'. Good for you. You're all wonderful people and I'm sure you'll get along just great.
## Quick Facts
* The campaign begins at level 3, and will last until the story ends, or we get sick of it and call it quits.
* It takes place in a world called Whenua, starting in a country called the Meridian Republic
* The world is in a period of exploration, industrialisation, and continuing colonialism.
## Where to start with this site
On this site you'll find some info about the world of the campaign, a guide to building your character, and some house rules.
It looks like a lot of info, but please don't feel the need to read everything. The most important parts are:
* [[2. Character Build Guide | Character Build Guide]]
* This is a brief memo on what kind of things you'll need for a character.
* In order to build your character, you'll also need an [[1. Lore Primer#Important Organisations|organisation]], and possibly a [[1. Lore Primer#Religions|religion]] if your character or class requires it.
* [[3. House Rules|House Rules]]
* Here is a brief rundown of what tools we will use to play, and some house rules I like to use. If you have any issues with any of this, please just shoot me a message.
Ill continue to update this site as the campaign progresses with session notes, maps, images and other assets for your reference.