# Priest
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## MAIN
This specialized spark class works well as a Jack-of-all-Trades that ramps up as you level up
**Tiers**
| Tier | Need | Gain |
| ------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Disciple (T1) | • Stats:<br> ◦ Other<br> ▪ Spirit: 5(M) | • FCS: WIS<br>• Stats:<br> ◦ Other<br> ▪ Energy: Spark<br> •• Unique: Per level: Spark: +\[1]<br> •• Total Calculation: Spirit(M) + (Per level: Spark: +\[1])<br>• Trait:<br> ◦ Other<br> ▪ Priestly Devotion<br> ▪ Fortitude: Possession<br>• Other:<br> ◦ Unlocked<br> ▪ Priest Abilities (T1)<br> ◦ Unique<br> ▪ Only applied once<br> ▪ Doesn’t Stack with other instances<br> •• Normally, the highest instance applied<br><br><br><br><br><br> |
| Priest (T2) | • Stats:<br> ◦ Other<br> ▪ Spirit: 10(M)<br>• Skills:<br> ◦ Arcana: 15(M)<br>• Knowledge:<br> ◦ Supernatural<br> ◦ Literacy<br> ◦ Mathematics | • Trait:<br> ◦ Immunity<br> ▪ Possession<br>• Abilities:<br> ◦ Unlocked<br> ▪ Priest Abilities (T2) |
| High Priest (T3) | • Stats:<br> ◦ Other<br> ▪ Spirit: 15(M)<br>• Skills:<br> ◦ Arcana: 90(B)=30(M) | • Language: <br> ◦ Any: 20(M)<br>• Abilities:<br> ◦ Unlocked<br> ▪ Priest Abilities (T3) |
| Divine Priest (T4) | • Stats:<br> ◦ Other<br> ▪ Spirit: 20(M) | • Abilities:<br> ◦ Unlocked<br> ▪ Divine Paths (T4)<br> •• +1 @ Spirit: 20(M)<br> •• +1 @ Spirit: 50(M) |
## ABILITIES
### T1/Disciple
##### Blessed Food
- Technique: Class: Emphereal: Priest: T1: Active
- Action Cost: 1AP
- Range: 1 unit(s)
- Components: ---
- Impact: Intangible
- Duration: Instant
- Use: Regular
- Resource: 1d6 Spark
- Prerequisite: Class: Priest
- Description:
- Bless food, removing all impurities (poisons, sickness, potions, enchantments, Detrus).
- Eating blessed food will give you a Tier based [[Buff]] for the rest of the day.
- T1: 15 Temp[[HP]]
- T2: 30 TempHP
- T3: 45 TempHP
- T4: 60 TempHP
- Buff does not stack on food, nor the entities that consume the Blessed Food
- Entities can still gain more TempHP, just not from Blessed Food
##### Smite
- Technique: Class: Emphereal: Priest: T1: Active
- Action Cost: 1BP
- Range: self, line of sight
- Components: ---
- Impact: Intangible
- Duration: Instant
- Use: Regular
- Resource: 1d6 Spark
- Prerequisite: Class: Priest
- Description:
- Grant the Smite [[Buff]] on yourself, an item in or on your hands, or on an item or entity within your line of sight
- Smite grants concentrated power (Empowered Attack) with the next tangible attack
- Smite Empowered Weapon Strike or Fighting Style ability deals additional 5 [[Aeonic]] damage for each instance ([[multihit]] friendly).
### T2/Priest
##### Aeonic Flame
- Technique: Class: Emphereal: Priest: T2: Active
- Action Cost: 1AP
- Range:
- Start (Self)
- Distance (5 units)
- Components: ---
- Impact: Intangible
- Duration: Instant
- Use: Regular
- Resource: 1d10 Spark
- Prerequisite: Class: Priest: T2
- Description:
- Create a flame and lob at the target
- Deals 10 [[Aeonic]] damage and applies 10 total stacks of [[Infernum]].
##### SkySmite
- Technique: Class: Emphereal: Priest: T2: Active
- Action Cost: 3AP
- Range: line of sight
- Components: ---
- Impact: Intangible
- Duration: Instant
- Use: 3 uses per \[long] Rest
- Resource: 1d12 Spark
- Prerequisite: Class: Priest: T2
- Description:
- Concentrated power strikes down from the sky/ceiling.
- You must roll 1d100 and get 60 or greater.
- <60, nothing happens
- ≤60: target will take 30 [[Radiant]]/[[Aeonic]] damage.
- ≤80: target will take 60 Radiant/Aeonic damage.
- ≤100: Target Takes 100 [[True]]/Radiant/ Aeonic damage
### T3/High Priest
##### Aeonic Weapon
- Technique: Class: Emphereal: Priest: T3: Active
- Action Cost: 2AP
- Range: Self
- Components: Physical touch
- Impact: Intangible
- Duration: 1 in-game hour
- Use: 1 uses per \[short] Rest
- T4: 2 uses per \[short] Rest
- Resource: 1d20 Spark
- Prerequisite: Class: Priest: T3
- Description:
- Imbue an item with aeonic power.
- Item deals [[Aeonic]]/[[Radiant]] damage.
- 1 item imbued at a time; when applied to another item, the the previous item will have its buff removed.
##### Aeonic Wings
- Technique: Class: Emphereal: Priest: T3: Active
- Action Cost: 1AP
- Range: self
- Components: ---
- Impact: Tangible
- Duration: 10 rounds maximum/ 3 rounds minimum
- Use: 1 uses per Day
- Resource: 4 Spark
- Prerequisite: Class: Priest: T3
- Description:
- Gain wings capable of flight made of aeonic power
- Wings can be used as a shield
- [[Block]] 5d10 damage
- 50% chance to deflect projectiles (Tangible and Intangible)
##### Halo
- Technique: Class: Emphereal: Priest: T3: Active
- Action Cost: 3AP
- Range:
- Distance (50 units max)
- Dimensions (25 unit radius max)
- Components: ---
- Impact: Intangible
- Duration: Concentration (>45)
- Use: Regular
- Resource: 10 Spark
- Prerequisite: Class: Priest: T3
- Description:
- Create a ring of light dealing 5d10\[25 min] [[aeonic]] damage to all entities that go near it.
- Can expand ring in a burst of energy, dealing massive damage to entities and terrain.
- Must charge for 1 round to do burst.
### T4/Divine Pathway Priest
##### **Death**
| DeathSense | Aeonic Execution |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| • Trait: Class: Class: Emphereal: Priest: T4: Passive<br>• Action Cost: Free<br>• Range: self<br>• Components: ---<br>• Impact: ---<br>• Duration: ---<br>• Use: ---<br>• Resource: Free<br>• Prerequisite: Divine Path: Death<br>• Description:<br> ◦ Sense creatures under 25% HP and within Execution range<br> ◦ 1 skill slot becomes “Execution” | • Technique: Class: Emphereal: Priest: T4: Active<br>• Action Cost: Free<br>• Range: Varies<br>• Components: ---<br>• Impact: Intangible<br>• Duration: Instant<br>• Use: Regular<br>• Resource: Shine equal to 10% MaxHP <br>• Prerequisite: Divine Path: Death<br>• Description: If entity [[HP]] equal to or lower than Execution Skill Modifier when attacked, it instantly dies |
##### **Pestilence**
| Boon of the Path of Pestilence | Weathering Affliction |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| • Trait: Class: Emphereal: Class: Priest: T4: Passive<br>• Action Cost: Free<br>• Range: self<br>• Components: ---<br>• Impact: ---<br>• Duration: ---<br>• Use: ---<br>• Resource: Free<br>• Prerequisite: Divine Path: Pestilence<br>• Description: Immunity to [[Wither]], [[Poison]], [[Nausea]] | • Technique: Class: Emphereal: Priest: T4: Active<br>• Action Cost: Free<br>• Range: line of sight<br>• Components: ---<br>• Impact: Intangible<br>• Duration: Instant<br>• Use: Regular<br>• Resource: Shine equal to 20% MaxHP <br>• Prerequisite: Divine Path: Pestilence<br>• Description:<br> ◦ Strike a target with [[Wither]]of 50% current [[HP]] and [[Poison]] of over 0%-25% (1d6) of entities CON (no extra condition)<br> ◦ For [[Poison]] roll (1d6)<br> ▪ 1=0%<br> ▪ 2=05%<br> ▪ 3=10%<br> ▪ 4=15%<br> ▪ 5=20%<br> ▪ 6=25% |
##### **Vitality**
| Boon of the Path of Vitality | Aeonic Restoration |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| • Trait: Class: Emphereal: Class: Priest: T4: Passive<br>• Action Cost: Free<br>• Range: self<br>• Components: ---<br>• Impact: ---<br>• Duration: ---<br>• Use: 1 uses per Week<br>• Resource: Free<br>• Prerequisite: Divine Path: Vitality<br>• Description:<br> ◦ Upon death, instant revival with 25% max [[HP]] and full [[Stamina]].<br> ▪ This happens with no Death Penalty | • Technique: Class: Emphereal: Priest: T4: Active<br>• Action Cost: Free<br>• Range: line of sight<br>• Components: ---<br>• Impact: Intangible<br>• Duration: Instant<br>• Use: Regular<br>• Resource: [[Shine]] equal to 20% Max[[HP]] <br>• Prerequisite: Divine Path: Vitality<br>• Description:<br> ◦ Select a target<br> ◦ Restore targets [[HP]] and [[Stamina]] to full |
##### **Purity**
| Boon of the Path of Purity | Pious Purification |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| • Trait: Class: Emphereal: Class: Priest: T4: Passive<br>• Action Cost: Free<br>• Range: self<br>• Components: ---<br>• Impact: ---<br>• Duration: ---<br>• Use: ---<br>• Resource: Free<br>• Prerequisite: Divine Path: Purity<br>• Description: Immunity to [[Wither]], [[Poison]], [[Detrus]] | • Technique: Class: Emphereal: Priest: T4: Active<br>• Action Cost: Free<br>• Range: self, line of sight<br>• Components:<br> ◦ area of vision<br> ◦ physical touch<br>• Impact: Intangible<br>• Duration: Instant<br>• Use: Regular<br>• Resource: [[Shine]] equal to 20% MaxHP <br>• Prerequisite: Divine Path: Purity<br>• Description:<br> ◦ Each ally is cleared of [[Detrus]], [[Wither]] and [[Poison]]<br> ◦ 10%-100% missing HP restored and 10-100% [[Stress]] removed (Same roll) |
##### **War**
| Boon of the Path of War | Rain of Fury |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| • Trait: Class: Emphereal: Class: Priest: T4: Passive<br>• Action Cost: Free<br>• Range: self<br>• Components: ---<br>• Impact: ---<br>• Duration: ---<br>• Use: ---<br>• Resource: Free<br>• Prerequisite: Divine Path: War<br>• Description: [[Immune]] to [[Weakness]] and [[Clumsy]] | • Technique: Class: Emphereal: Priest: T4: Active<br>• Action Cost: Free<br>• Range: line of sight<br>• Components: your field of view<br>• Impact: Intangible<br>• Duration: Instant<br>• Use: Regular<br>• Resource: [[Shine]] equal to 50% Max[[HP]]<br>• Prerequisite: Divine Path: War<br>• Description: Each enemy takes 10%-100% [[true]] damage equal to their current HP |
##### **Desolation**
| Boon of the Path of Desolation<br> | Devout Desolation<br> |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| • Trait: Class: Emphereal: Class: Priest: T4: Passive<br>• Action Cost: Free<br>• Range: self<br>• Components: ---<br>• Impact: ---<br>• Duration: ---<br>• Use: ---<br>• Resource: Free<br>• Prerequisite: Divine Path: Desolation<br>• Description: [[Immune]] to [[Weakness]] and [[Frail]] | • Technique: Class: Emphereal: Priest: T4: Active<br>• Action Cost: Free<br>• Range: line of sight<br>• Components: ---<br>• Impact: Intangible<br>• Duration: Instant<br>• Use: Regular<br>• Resource: [[Shine]] equal to 20% MaxHP <br>• Prerequisite: Divine Path: Desolation<br>• Description:<br> ◦ Select a target<br> ◦ For 1 round<br> ▪ Remove all [[Block]], [[TempHP]], and Resistances.<br> ▪ [[BSI]] set to 0 (cannot go above 0).<br> ▪ Auto fail CON rolls. |
##### **Protection**
| Boon of the Path of Protection | Blessing of the Guardian |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| • Trait: Class: Emphereal: Class: Priest: T4: Passive<br>• Action Cost: Free<br>• Range: self<br>• Components: ---<br>• Impact: ---<br>• Duration: ---<br>• Use: ---<br>• Resource: Free<br>• Prerequisite: Divine Path: Protection<br>• Description: Immunity to [[Burn]], [[Frail]], and all [[Block]] Negation effects | • Technique: Class: Emphereal: Priest: T4: Active<br>• Action Cost: Free<br>• Range: self, line of sight<br>• Components:<br> ◦ your field of view<br> ◦ physical touch<br>• Impact: Intangible<br>• Duration: Instant<br>• Use: Regular<br>• Resource: [[Shine]] equal to 20% MaxHP <br>• Prerequisite: Divine Path: Protection<br>• Description:<br> ◦ Select a target<br> ◦ For 1 round, target takes no damage and doesn’t gain [[stress]], [[residue]], nor [[detrus]] |