*cybernetic upgrade* *** Upgrade | Brand | Cost | Effect Summary -|-|-|- Cyberoptics|Vitruvian|シ30,000|Micro, macro, and darkvision Cyberoptics|Sentinex|シ150,000|X-ray vision, and ability to see invisible things Replaces your original eyes with superior artificial eyes. **Vitruvian.** Your artificial eyes have the following types of vision. - **Darkvision.** By using wavelengths of light outside of the visible spectrum and employing a reflective tapetum lucidum (like cats do), you can see normally in darkness up to a range of 36 meters. - **Microvision.** Utilizes multiple convex lenses within the artificial eye that can be activated with conscious thought to magnify an image up to 40 x their actual size. This is powerful enough to easily see minute traces of fibers, blood, or even make out individual cells in rough detail. Requires concentration. - **Macrovision.** Essentially built-in binoculars, you can see clearly up to 2 kilometers away, even able to discern even fine details as though looking at something no more than 30 meters away from you. Requires concentration. - **Protection.** All cyberoptics use polarized “smart” lenses that are used to automatically darken according to the amount of light present. This happens in an instant, so it even protects against the blinding effect of flashbangs and other bright light weapons that would otherwise blind you. **Sentinex.** In addition to all of the abilities of Vitruvian cyberoptics, Sentinex cyberoptics also provide the following abilities: - **Spectrum Vision.** Your vision is greatly enhanced by both increasing the intensity of visible light received and making use of nonvisible lights and other energies such as infrared, ultraviolet, sound, and microwaves. Your daemon triangulates all the data from these receptions into a single coherent image feed. You treat lightly obscured areas as completely visible, and heavily obscured areas as lightly obscured, and you can see people and things that are invisible (people using cloakers for instance). Requires concentration. - **Penetration Vision.** This is the fabled “x-ray vision” out of comic book myth. Using radar principles and various low-frequency energies such as certain T-rays, infrareds, ultrasounds, and microwaves, your daemon triangulates a single coherent image feed. Characters using penetration vision can clearly see through smoke, clothes, flesh and even walls up to a range of 12 meters. It is disorientating to use penetration vision and find the right wavelengths to see through the object you want to. You suffer disadvantage on attack rolls and Dexterity ability checks. In addition, they can only move at 1/2 their normal Speed. This ability can be activated or deactivated as a free action. Requires concentration.