*medium slime mold* *** ### Attributes **Armor Class** 8 **Damage Reduction** 0 **Hit Points** 60 (8d8+24) **Speed** 1.5 m., climb 1.5 m. STR |DEX| CON| INT| WIS| CHA -|-|-|-|-|- 14 (+2)| 6 (-2)| 16 (+3)| 6 (-2)| 6 (-2)| 6 (-2) **Damage Immunities** Corrosive **Damage Resistances** Piercing, Slashing, Bludgeoning **Damage Vulnerabilities** Heat, Cold, Electrical **Condition Immunities** Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone **Senses** Blindsight 18 m., can't sense beyond that **Languages** Any one language **Challenge** 1 (200 XP) *** ### Features **Amorphous.** The Amaranth can move through a space as narrow as 1 inch wide without squeezing. **Corrosive Form.** A creature that touches the Amaranth or hits it with a melee attack while within 1.5 meters of it takes 3 (1d6) corrosive damage. **Growth.** Whenever the Amaranth inflicts corrosive damage to creatures, it gains an equal amount of hit points. It becomes a large sized creature once it reaches 128 hit points, gaining +2 Strength, a speed of 3, and the corrosive damage dice become d8s instead of d6s. A large yellow Amaranth is CR 2. **Creeping.** The Amaranth can only move by spreading slowly across surfaces and can't jump or Dash. It can launch a pseudopod across a 1.5 m gap to cross it, but is otherwise impeded by gaps in a surface. It can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. *** ### Actions ***Pseudopod.*** *Melee Weapon Attack*: +4 to hit, reach 1.5 m., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 14 (4d6) corrosive damage. ***Engulf.*** The Amaranth moves up to its speed. While doing so, it can attempt to engulf a creature that is no larger than itself that is within its space. Whenever the Amaranth enters a creature's space, the creature must make a DC 12 Dexterity saving throw. On a successful save, the creature can choose to be pushed 1.5 meters back or to the side. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. On a failed save, the Amaranth enters the creature's space, and the creature takes 14 (4d6) corrosive damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 28 (8d6) corrosive damage at the start of each of the Amaranth's turns. When the Amaranth moves, the engulfed creature moves with it. An engulfed creature can try to escape by taking an action to make a DC 12 Strength check. On a success, the creature escapes and enters a space of its choice within 1.5 meters of the Amaranth. *** ### Description Yellow Amaranth is the the creation of Aldous Laplace and Pronatalax. When it digests things it roughly digitizes them, but the information is very incomplete. Analysis of it reveals the complete DNA of everything it has ever consumed, as well as a limited AI doing complex mathematical calculations—the kinds of algorithms involved in artificial consciousness. #SOK