*medium human*
***
### Attributes
**Armor Class** 14 (reinforced clothing)
**Damage Reduction** 0
**Hit Points** 9 (2d8)
**Speed** 9 m.
STR |DEX| CON| INT| WIS| CHA
-|-|-|-|-|-
10 (+0)| 14 (+2)| 10 (+0)| 10 (+0)| 10 (+0)| 10 (+0)
**Skills** Intimidation +2, Stealth +4, Streetwise +2
**Senses** Passive Perception 10
**Languages** Any one language
**Challenge** 1/4 (50 XP)
***
### Features
**Sneak Attack (1/Turn).** The dealer deals an extra 3 (1d6) damage when it hits a target with a weapon attack that has advantage on the attack roll, or when the target is within 1.5 meters of an ally of the dealer that isn’t incapacitated and the dealer doesn’t have disadvantage on the attack roll.
***
### Actions
***9mm Handgun.*** *Ranged Weapon Attack*: +5 to hit, range 12/36 m., one target. Hit: 9 (2d6+2) piercing damage.
***
### Description
**Dealers** are businessmen of the black market, usually dealing in drugs, weapons, biohacks, or sex.