*medium anthroid*
***
### Attributes
**Armor Class** 14 (subdermal plating)
**Damage Reduction** 2
**Hit Points** 34 (4d8+16)
**Speed** 9 m.
STR |DEX| CON| INT| WIS| CHA
-|-|-|-|-|-
14 (+2)| 12 (+1)| 18 (+4)| 10 (+0)| 10 (+0)| 14 (+2)
**Skills** Deception +4, Persuasion +4, Insight +4
**Senses** Passive Perception 10
**Languages** Any one language
**Challenge** 1/4 (50 XP)
***
### Features
**Healing Factor.** Blood dolls regain 1 hit point at the start of each of their turns. Additionally, they always count as having two fewer levels of exhaustion.
**Blood Tap.** Blood dolls have a tap on their necks and wrists that can be opened to allow a steady flow of blood. While it is open, the doll loses 3 hit points at the start of each of their turns.
***
### Actions
***Unarmed Strike.*** *Melee Weapon Attack*: +2 to hit, reach 1.5 m., one target. Hit: 3 (1+2) bludgeoning damage
***
### Description
**Blood Dolls** are anthroids designed specifically for biohacked vampires and other blood fetishists. Their programmed to be very receptive to anyone asking for their blood, and frequently consume calorie-packs to replenish their lost blood.
#SOK