*medium anthroid* *** ### Attributes **Armor Class** 14 (subdermal plating) **Damage Reduction** 2 **Hit Points** 34 (4d8+16) **Speed** 9 m. STR |DEX| CON| INT| WIS| CHA -|-|-|-|-|- 14 (+2)| 12 (+1)| 18 (+4)| 10 (+0)| 10 (+0)| 14 (+2) **Skills** Deception +4, Persuasion +4, Insight +4 **Senses** Passive Perception 10 **Languages** Any one language **Challenge** 1/4 (50 XP) *** ### Features **Healing Factor.** Blood dolls regain 1 hit point at the start of each of their turns. Additionally, they always count as having two fewer levels of exhaustion. **Blood Tap.** Blood dolls have a tap on their necks and wrists that can be opened to allow a steady flow of blood. While it is open, the doll loses 3 hit points at the start of each of their turns. *** ### Actions ***Unarmed Strike.*** *Melee Weapon Attack*: +2 to hit, reach 1.5 m., one target. Hit: 3 (1+2) bludgeoning damage *** ### Description **Blood Dolls** are anthroids designed specifically for biohacked vampires and other blood fetishists. Their programmed to be very receptive to anyone asking for their blood, and frequently consume calorie-packs to replenish their lost blood. #SOK