Drusis is a world with perpetual rainfall. It was invaded by humans during the age of [[the Vanguard|The Vanguard]] and in current times is a peculiar hotspot of dubious activities within the neutral zone.
### Broad Properties
**World Classification:** Telleran
Thalassogen: Water
Special Features: Perpetual rainfall, global cloud cover, foggy biomes and mist deserts
Time of colonization: 2274 AD
### Orbital Properties
Semimajor Axis (AU): 0.97
Eccentricity: 0.04
Range (AU): 0.93-1.01 AU
Parent Sun: 0.87 Solar Masses (G 8V star!)
Rotation: 18 hour days
Moons: 2
Analysis:
Drusis has considerably higher orbital eccentricity than Earth, which leads to very noticeable seasonal variations in terms of temperature.
The rotational period of Drusis is strangely rapid given the other properties of Drusis. Another anomalous aspect of Drusis is the presence of two moons despite Drusis having a shorter orbital range than Earth. These anomalies were figured out by scientists in-setting but OOC wise they may stick out as strange to our 21st century Sol centric sensibilities.
Drusis has 2 moons, these moons do not approach Luna in terms of mass and are more comparable in mass to Ceres. They exist in 2:1 orbital resonance around Drusis and do exert tidal forces, with alignments being particularly anticipated due to the very high tides. That has led to the arcological cities being placed on trusses and smaller settlements on stilts.
### Physical Properties
Gravity: 9.21 m/s
Mass: 0.96 Earth Masses
Radius: 0.99 Earth Masses
Density: 5.43 g/cm^3 (basically a very similar density to that of Earth)
Analysis:
Drusis has physical properties which are mostly earthlike, indeed Drusis is regarded as an earth twin due to the many similarities to Earth Drusis has. The gravity well is slightly weaker, but this isn't a major averse effect on the human inhabitants other than the humans on Drusis being slightly weaker than an Earth human. But that is nothing compared to what being in space all the time does to someone.
### Atmospheric Properties
**Average ATM:** 1.47
**Temperature Range:** 34.0 C - 43.3 C
**Rainfall:** Perpetual
**Storminess:** Summers are stormy, there is no snowfall
**Analysis:**
Wetbulbs are a common problem during the hot, humid summers of Drusis to the point people won't even go outside. Especially when the rainfall is extreme. Which it is every other day.
The winters of Drusis are comparatively habitable, you can even walk around outside even if it is still mildly sauna-like out there. You don't have to worry about snow on Drusis except on the mountains of the northernmost regions of Drusis. Human habitation is mostly concentrated in the upper latitudes where you have more rainforests and coastal arcologies as a product of this, as the tropical latitudes while filled with life are also at temperatures an unprotected human would die of heatstroke.
Also due to the 18 hour days, there are more Hadley cells than there are on Earth. Which means more latitudes where cyclone analogs can occur.
### Biosphere Properties
**Complexity Metric** 0.92
**Archetype** Altacamanic
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The biosphere of Drusis was one of the less expected features. It is mostly concentrated in the tropical latitudes with polar latitude life. It is one of the ways Drusis is both most and least like Earth. The local life thrives in the hotter, humid tropical latitudes and will even hibernate in temperatures humans consider balmy for the stormier summer season where they thrive quite a bit.
The forms are hard to really describe, they don't follow earthly body plans for the most part. While some clades are recognizable such as four segmented exoskeletons of the 10 limbed Grabbers there are also sessile chemotrophic autotrophs who figured out a way to ferment meiofauna cultures in their bodies they cyclically feed off of that are a common "flora" feature. (At this stage the biosphere is pretty underdeveloped, I want to go in the direction of life that thrives in tropical heavy rainfall, however. There is no sapient intelligence local to Drusis).
### Notable Specimens
![[Leaping Lattices]]
![[Grid wings]]
![[Membrane Striders]]
![[The Ribbons]]
![[Quadpods]]
##### Floral Specimens
![[Cauldrons]]
![[Murktals]]
## Invasion
Drusis is a world which is known for myth making to a degree, with the personality cult around captain Drusis being the prominent local religion which has banded the population together through the chaos of failures of the initial colonization attempt and through the crises of raids during the warring factions period. In the present era, powerful NGOs have taken hold across Drusis in the face of a wavering Drusis Authority, conflicting interests from the southern Pontian region and the use of biotechnology being noticeably higher than the usual trends due to the similarities of Drusis to Earth.
Despite all those problems, the Editing Syndicate's media manipulations have maintained the continued narrative from the Drusis Authority where Drusis is a place of paradise.
### Locations
![[Tiam Bay Megapolis]]
### Factions
![[The Editing Syndicate]]
![[The Questioning Ones]]
#Galactic-Region/plexus
#colony
#human
#GrandAssembly
#biosphere/Telleran/Atlacamanic
#biochemistry/Carbon/Water
#Star/G-Class