# Do Not Remove Coordination Before Replacing It
## Summary
Removing visible coordination can look like efficiency.
Sometimes it is. Many organisations carry unnecessary meetings, approval loops, reporting rituals, and status layers.
But some coordination is load-bearing. It keeps priorities comparable, decisions connected, exceptions visible, and people from working from incompatible assumptions.
The danger is removing the visible role or ritual while leaving the coordination need behind.
## The Owlery rule
Do not remove a coordination mechanism until you can name, design, and verify how its function will be performed differently.
## What counts as a coordination mechanism?
A coordination mechanism can be:
- a meeting
- a role
- a manager
- an architect
- a delivery lead
- an approval step
- a planning ritual
- a dependency review
- a dashboard
- an escalation path
- an AI agent or automation
- an informal person who “just knows how things work”
The mechanism may be clumsy. The function may still matter.
## Field signals
You removed coordination too early when:
- decision latency increases
- people recreate side meetings
- escalations become more emotional
- work waits for “someone to connect the dots”
- teams optimise locally and drift apart
- more exceptions appear in chat
- accountability becomes harder to inspect
## Design moves
Before changing the mechanism:
- map the function with [[Coordination Function Map (25 min)]]
- check the hidden work with [[Invisible Middle Work]]
- clarify ownership with [[Decision Context Pack (10 min)]]
- use [[Dependency Handshake (10 min)]] for one high-friction interface
- create a safe tripwire using [[Tripwire Template (5 min)]]
## See also
- [[Team Cognitive Load and Coordination Burden Map]]
- [[Management Decision Delay Creates Organisational WIP]]
- [[Boundary Spanners Need Protection]]
- [[AI Should Support Knowledge Travel Not Replace Context]]
- [[Overload and Starting More Map]]