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# Hunt for the Glaive
On the hunt for [[Markhum's Glaive]].
We need to get to the Isle of [[Og'Ra'Nod]].
It's a very mysterious, magical place, the birthplace of an ancient civilization. Highly magical.
Before we leave, we talk to [[Ralorin Ironhammer]] and [[Katyr Heileth]].
[[Ralorin Ironhammer]] and the dwarves will return to [[Embla]].
[[Katyr Heileth]] and her elves are traveling to [[Morsain]].
We arrange transportation to [[Og'Ra'Nod]] with [[Tolganworth Longfiddle]].
We arrive near the top of [[Mt. Iximachea]] in the middle of a snowstorm / blizzard.
There's a light at the top of the mountain, which we travel to in hopes of a place to find refuge until the blizzard has passed.
Upon reaching the light, we are transported into a golden room. There's a creature there that is hard to describe. It's gold and resembles a stag or a unicorn. It is called [[Ki-Rin]] and is a benevolent celestial creature.
It tells us that we will be tested, and we can then return in order to ask a favor.
Everyone has their own energy and vibe in the presence of [[Ki-Rin]]
Archie and Makaela feel that there is a powerful magical and peaceful presence. We feel comfortable and are convinced that this isle has existed before *any other place*.
Kyron sees a cave and is drawn to it, knowing that our destiny awaits us there.
We go into the cave, and we do battle with several creatures.
Afterwards, we journey into the [[Feywild]] and into [[Prismeer]]. Archie wasn't present during those sessions, so the notes are limited.
During this time we encounter the [[Hag Coven]], [[Lamorna]], [[Nib]], and eventually find the glaive.
Blazely gained the Fey-Touched feat, and his *[[Whistle of Og'Ra'Nod]]*.