<div class="top-nav"> <a href="/mydndgame/publish/pages/Home">Home</a> <a href="/mydndgame/publish/pages/Character Main Page">Characters</a> <a href="/mydndgame/publish/pages/Factions Index">Factions</a> <a href="/mydndgame/publish/pages/Locations Index">Locations</a> <a href="/mydndgame/publish/pages/World Lore">Lore</a> <a href="/mydndgame/publish/pages/Map">Map</a> <a href="/mydndgame/publish/pages/Sessions List">Sessions</a> </div>   # Potion of Clairvoyance Potion, rare When you drink this potion, you gain the effect of the [[#Clairvoyance]] spell (no Concentration required). An eyeball bobs in this potion’s yellowish liquid but vanishes when the potion is opened. Notes: Scrying, Detection, Consumable Item Tags: Scrying Detection Consumable *Dungeon Master’s Guide, pg. 187* ## Clairvoyance _Concentration_ Level 3rd Casting Time 10 Minutes Range/Area 1 mile Components V, S, M * Duration _Concentration_ 10 Minutes School Divination Attack/Save None Damage/Effect Detection (...) You create an [Invisible](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#InvisibleCondition) sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The intangible, invulnerable sensor remains in place for the duration. When you cast the spell, choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As a Bonus Action, you can switch between seeing and hearing. A creature that sees the sensor (such as a creature benefiting from [See Invisibility](https://www.dndbeyond.com/spells/2619011-see-invisibility) or [Truesight](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#Truesight)) sees a luminous orb about the size of your fist. * - (a focus worth 100+ GP, either a jeweled horn for hearing or a glass eye for seeing) Spell Tags: Scrying Detection Utility Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy) Bard Cleric Sorcerer Wizard Warlock - Great Old One Patron Warlock - Great Fool Patron Player’s Handbook, pg. 250