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# [[Spell Scroll]] Disintegrate (6th level)
# Disintegrate
- **Level**: 6th
- **Casting Time**: 1 Action
- **Range/Area**: 60 ft
- **Components**: V, S, M*
- A Lodestone and Dust
- **Duration**: Instantaneous
- **School**: Transmutation
- **Attack/Save**: DEX Save
- **Damage/Effect**: Force
You launch a green ray at a target you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by *Wall of Force*
A creature targeted by this spell makes a Dexterity saving throw. On a failed save, the target takes **10d6 + 40** Force damage. If this damage reduces it to 0 Hit Points, it and everything nonmagical it is wearing and carrying are disintegrated into gray dust. The target can be revived only by a *True Resurrection* or *Wish* spell.
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If such a target is Huge or larger, this spell disintegrates a 10-foot-cube portion of it.
**_Using a Higher-Level Spell Slot._** The damage increases by **3d6** for each spell slot level above 6.
Spell Tags: Damage, Control
Available For: Sorcerer, Wizard