#game-review # Sonic Rush ![](https://cdn.mobygames.com/covers/4431573-sonic-rush-nintendo-ds-front-cover.jpg) [Console:: Nintendo DS] [Status:: Played] [Approximate Start Date:: 2024-11-23] [Finish Date:: ] [Clear Time:: ] [Total Play Time:: 10h] [nReplays:: 0] ## [Rating:: 65] There's a lot to like and a lot that really leaves things to be desired. Probably some of the most miserable set of levels with bottomless pits, even more than the Advance trilogy. # Playthrough Notes - Played on Thomas's card as a kid, but never a full playthrough of it. - Replayed on MelonDS # My Thoughts - Thank god the internet still has Action Replay Codes out there if you know where to look. - It's the only way I was going to have any shot at replaying levels from Sonic Rush. These bosses are so bad, dude. - If you like this game, you are a "Hold Right to Win" sonic fan. - worth trying to play on orignial hardware. Such is the reality of DS emulation, touch screen games are tough to play well. - Hmm m I think this game's entire identity is "the one Hideki Naganuma made music for" because otherwise it's just kind of another DIMPS 2D sonic game just on the DS. - It is SO funny that the TAS playthroughs of this game are dominated by waiting for the boss to be vulnerable. - [[More Like Sonic Wait]] ## Huge Crisis - Thinking about playing Huge Crisis: :] - Playing Huge Crisis: :[ # Favorite Moments / Memories - # What were you doing when not playing this? - # Relevant Links - https://bsky.app/profile/voltage.neocities.org/post/3lbndohdh3c2g