# principles and elements of three-dimensional design The principles and elements of three-dimensional design are mostly the same as found in two-dimensional design, although with added complexity. For example, positive and negative shape interaction becomes solid and void in 3D. Also want to explore ideas of spatial thinking mindset and process. How do people understand and represent space visually through things like perspective, architectural representation, 3d modeling, additive and subtractive modeling/drawing, lighting studies, etc. Hoping to use this space to share ideas and resources with my college 3D classes. > [!note]- notes > - 103 ebooks from LCC > - architectural vis-com notes > - architectural and spatial sketching > - go through my books and clipped content