Embark on a captivating journey into the heart of game creation with Mippi The Dork's definitive guide – "Mippi's Handbook to Crafting Play." In this meticulously curated series, we unravel the intricate art and science of game design, dispelling common misconceptions and providing a comprehensive roadmap for aspiring designers and seasoned creators alike. Dive into the enchanting world of game design as Mippi explores frameworks, models, analysis, game theory, mechanic design, narrative intricacies, environment creation, and the delicate balance of reward and punishment systems. "Mippi's Handbook to Crafting Play" is more than just a guide; it's a companion for those who seek to not only understand but master the craft of game design. Crafted with precision and passion, this handbook promises to be your go-to resource, offering insights that span the entire spectrum of game creation. So, whether you're a budding designer or a seasoned veteran, join us on this odyssey through the realms of creativity, strategy, and imagination. Welcome to "Mippi's Handbook to Crafting Play" – where the journey to master the art of game design begins. Table of Contents: - [[Welcome]] - [[Frameworks and Models| Frameworks & Models]] - [[6-11 Framework]] - Coming Soon - [[AGE framework]] - Coming Soon - [[Clarity Model]] - Coming Soon - [[DDE Model]] - Suits games prioritizing design, dynamics, and user experience, fostering immersive, engaging gameplay experiences. - [[DORK Model]] - A versatile hybrid approach for crafting player-centric experiences across diverse video game genres and platforms. - [[Emotioneering Model]] - Suited for story-rich games, emphasizing emotional connection, player agency, and immersive gameplay experiences. - [[GEB Model]] - Suits educational games, fostering learning through interactive experiences, aligning with pedagogical principles. - [[MDA Framework]] - Excels in crafting games, emphasizing mechanics, dynamics, and aesthetics for engaging player experiences. - [[RMDA Framework]] - Extends MDA, prioritizing narrative depth, player immersion, and diverse emotional experiences in game design. - [[SSM Framework]] - Excels in games emphasizing emotional narratives, adaptive gameplay, and player-centric experiences. - [[Genre Dissection]] - [[Game Theory]] - [[Author Notes]]