# Storm Hammer
## Item 3
### [[electricity]][[magical]][[shove]]
| | |
| -- | -- |
| **Category** martial melee weapon | **Group** hammer |
| **Price** 60 gp | |
| **Bulk** 1 | **Size** med |
| **Damage** 1d8 bludgeoning | **Usage** held-in-one-hand |
Sparks of crackling electricity arc from this +1 magic warhammer, and the head thrums with distant thunder. Any hit with this hammer deals 1 electricity damage. You can use a special action while holding the hammer to transform the sparks into lightning bolts.
**Electrify** `pf2:1` (concentrate) Until the end of your turn, the hammer deals 1d6 electricity damage instead of just 1. After you use this action, you can't use it again for 10 minutes.
*Source: Pathfinder Beginner Box*
*OGL*