# Storm Hammer ## Item 3 ### [[electricity]][[magical]][[shove]] | | | | -- | -- | | **Category** martial melee weapon | **Group** hammer | | **Price** 60 gp | | | **Bulk** 1 | **Size** med | | **Damage** 1d8 bludgeoning | **Usage** held-in-one-hand | Sparks of crackling electricity arc from this +1 magic warhammer, and the head thrums with distant thunder. Any hit with this hammer deals 1 electricity damage. You can use a special action while holding the hammer to transform the sparks into lightning bolts. **Electrify** `pf2:1` (concentrate) Until the end of your turn, the hammer deals 1d6 electricity damage instead of just 1. After you use this action, you can't use it again for 10 minutes. *Source: Pathfinder Beginner Box* *OGL*