# Skeleton Key (Greater) ## Item 11 ### [[magical]] **Price** 1250 gp; **Bulk** 0; **Size** med **Usage** held-in-one-hand A grinning skull tops the bow of this macabre key. This key can be used in place of thieves' toolkit when attempting to Pick a Lock, and it grants a +2 item bonus to the Thievery check. If the _skeleton key_ becomes broken due to a critical failure on the check, it works as normal thieves' toolkit and loses its benefits until repaired. **Activate—Loosen Lock** `pf2:0` (manipulate) **Frequency** once per hour **Trigger** You attempt to Pick a Lock but haven't rolled yet * * * **Effect** The key casts [[Spells/Knock|Knock]] on the lock you're trying to pick. *Source: Pathfinder GM Core* *ORC*