# How to Make Good Small Games ![rw-book-cover](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFUstM24Tpvij7kXjimxCt39n_B3bnT3vX-Zzy5BF5Rshkxv4-TACtzKiTd6yz6CnLMVvWPgCbhZroKyHvoE2Xqxd3wbYwSkho8GVxkcQhVcgvTH8NzZN90rXB2eel7z_JSrZ5gsmv_yS2gIhxEXX8GJMJW4eyoetYa0sUYAgGUubwreMkX_zb0jv4/w1200-h630-p-k-no-nu/PollyTheFrog.png) ## Metadata - Author: [[John Thyer]] - Full Title: How to Make Good Small Games - Category: #articles - URL: http://farawaytimes.blogspot.com/2023/02/how-to-make-good-small-games.html?m=1 ## Highlights - Maybe you return to your *Hades*-like design document, realize you can pull out one tiny piece of that grand vision, and make it into its own small game. And you can smile, because you realized your dream, just in a way you didn't expect. ([View Highlight](https://read.readwise.io/read/01gyea61epzjccztqevrbq24s3)) - Note: [[Gamedev]] - [I make games that I like.](https://farawaytimes.itch.io/) None of them have felt like homework. I think they’re good, and I’m proud of them. Most of them I put together in a couple dozen hours apiece. I don’t make any money doing it, so if that’s your goal then this piece probably won’t be that useful to you. But if your goal is also to make games that you like and are proud of, I think my thoughts might be helpful ([View Highlight](https://read.readwise.io/read/01gyea7b04rjerzhsb6ahhsm83)) - Note: That's not a lot of time for a game! - When you make smaller games, you can focus on the parts that viscerally excite or delight you. That makes it much easier to make a game you’re fully happy with. ([View Highlight](https://read.readwise.io/read/01gyea8qzty9yz67ba6d87x2e5)) - Smaller games aren’t just easier to make `—` they’re easier to make *well* ([View Highlight](https://read.readwise.io/read/01gyea8xyc01zj4kmt0v1dq9p4)) - Note: ZK - when you’re making your own games, strive to make something you love wholeheartedly. Don’t settle for less. ([View Highlight](https://read.readwise.io/read/01gyeaadcm0521k5e0hhfjk5vp)) - Note: ZK - Become sensitive to the quieter emotions art inspires in you. Everyone can love the soaring catharsis at the end of a big blockbuster. But by attuning yourself to these subtler feelings, you build a stronger toolbox for both making and enjoying art ([View Highlight](https://read.readwise.io/read/01gyeacejaqghmtjd4rfvwxfbp))