Hound of Cabell Manor wahhh Intro: We already know each other - in party gothires to investigate strange lots of gold - yay Winterfawn village from letter Hastily written, signed by Timothy Cabbel to go to manor On a cart - see outline of the village, its quite big tavern - smoke coming out grey hair - cart driver - Steve Used to be great, now not so much Cabbel were good, not so much? No jobs Ronnie (ranger)- tall for a elf, gothic, dark brown eyes, long black hair. (She/her) Roman (rogue) - half elf, edgy and hot. Average height, slick black hair, in eyes, red highlights. Black eyeliner, piercings, tattoos looks like smoke. (he/him) Ruby (sorcerer) - Half elf, short and petite, purple dark hair in braid. Cloak, and long gloves. Freckles Cart comes to a halt in town, town square. Houses abandoned, shattered windows. Tavern - voices Small church on other side - seems actually bigger General store near by Smithy - owes steve 20 nails Passed some altars or graves? Cant see a ‘manor’ I slam open the door Everyone looks Priest in the corner with drink I ask for a drink -4 silver Raw potato’s x3 -3 copper 3 young guys “your new” Laid off from Cabells, working on farm, Roger worked in kitchen Floods and drought, disease By the forest, is the manor just outside town Cassiel cool dude who’s gonna change the village, maybe Chauntea - religion for church Earth mother, patroon of crops and harvest and new beginnings. Terrible priest Did a job for the Cabells, protective magic, last week. They didn’t say why, from evil entities, Ghosts, wraiths, etc. Priest Charlie Leave Tavern - 5gp Early evening Church - Creaking doors, different holy person cleaning. Franklin - actual priest Charlie is no longer part of the church Good intentions Roman gets priest to spill beans about Charlie, he practiced with dark entities, considers himself to be expert. His old notes had a repeating name “Yeth” Charlie is a local boy Yeth- demon who is prone to making contracts, trickster entity. Promises a lot, doesn’t break them but is sneaky with his contracts Reggie falls asleep in graveyard under sky. Long rest Going to the manor, go through small woods. Large 2 story, surrounded by iron fencing. Gate is closed, bell rung by Roman. Garden is very dead, front door slowly opens. Lady with crossbow. Not expecting us, Berry, servant. Timothy is home. Walks to front door, lots of locks, locked behind us. Main room, fireplace, above portrait, elderly man in military outfit with blonde hair woman beside. Stairs to the right. 400 years ago - painting Richard Camell - original owner of Manor Berry leads us upstairs, Mr Timothy’s room. Large 4 poster bed. Shelves for books and trinkets. Some portraits are missing and shelves are empty. Old man in uniform, big moustache. Next to him, woman long hair, holding baby, Richard, his first baby Berry leaves room Timothy, around a week ago, a visitor came, asked for his baby. Things happening at night. Hired the priest. Why did he want baby? no idea why Why not other priest? He didn’t realise he was not a priest still Visitor - very tall, dressed darkly Attacks happen only at night, scratching and howling. Consistent timing Supplies - behind manor Half of money by end of the day Relationship with town is complicated, crops not growing as well Timothy - not religious -Break- Looking around rooms as leaving manor. No staff chambers occupied. Can’t see Berry’s room Berry is busy, front door is now unlocked Blonde woman in portrait, resembles Berry Go around the house, barrels Cellar entrance from outside Barrel 2 - open the top, full of white dust - salt Barrel 4 - sloshing, water Detect magic - holy water Senses are blinded by something inside the house. School of magic - enchantment? Barrel 3 — thick black dust - gunpowder Barrel 1 - arrows - tiny bit magic Tools 1 raw potato Sun high in sky I know salt has some anti-demonic Cellar door lock isn’t locked. Go down, rocky carved stairs Leads to long room with lit candles Lots of barrel with taps Wine cellar Candles are not long lit Chant “berry” nothing appears but hear a bang coming from a barrels Open tap - nothing coming out Wear and tear on lid Lid off - barrel is empty, looking in, the back is missing. Secret tunnel! Dimly lit room, candles are newer. Crudely stone wall. Murals on wall, altar and tunnel other side are old and time worn - paint missing. A scene of a man who is reaching hand out, other side of mural is missing. Altar - Fountain with large top. Bottom has shelf with knife and bottle of ink. Knife very clean Big ol’ moustache in mural Other tunnel slopes up Roman goes up Small door otherside Kitchen Go back into house and go kitchen the normal way Berry isn’t in the kitchen Loud arguing upstairs - Tim and Berry Berry said it was a bad idea to hire commoners “He wouldn’t approve” - Father - Arthur Berry storms out and talks to us, she says she’s 40-50yrs old She has to ‘fulfil her end of the bargain” We decide to eat at the manor and stay the night The plan is for Reggie to turn into Timothy to talk to Berry - Apologise - Are you holding your end of the bargain? Roman goes to cook so ‘Timothy’ can talk to Berry Info: - They are asking for Richard and will not stop - Berry can’t leave - She was going to steal the baby - It’s the manor or Richard *Roman makes an amazing stew* Hear howling outside Courtyard covered in fog Dire wolves x 3 Roman throws stew on a wolf --Combat—- Dagger dual attack - 3hp Thunder wave hit - 15hp Reggie hit by wolves to 0HP! Stabilised but not healed When returning to the dining room, we find Timothy passed out after being hit with a tea tray. Barbara says Berry stole the baby In kitchen the corner door is open Go into the same cellar room Red candles, dark water - bad vibes Berry is going to send the baby to Hels as part of the deal with Yeth --See Contract—- We say, well why not. So bye bye baby We convince Barbara to set house alight, which breaks the contract sends her to the Hels too. Whoops I hope Timothy wont be mad