Welcome to the Generosity Roundtable wiki. The Generosity Roundtable is a facilitated discussion game designed to help organizations practice the conversations they need to have before the stakes are live. In 20 to 30 minutes, a table of three to six players working through character-based archetypes can surface real values conflicts, name real limits, and reach genuine consensus on a direction worth trying. It is not a workshop. It is not a simulation. It is practice, and the evidence it produces comes from inside the room. This wiki is the deep resource for everyone who plays. If you are [[The Host]] preparing a session, you will find everything you need to understand the structure, the tools, and the decisions that shape what a table produces. If you are [[The Guest]] building a character or trying to understand your archetype more fully, the lore is here for you to go as deep as you want. If you are someone who just played for the first time and wants to understand what just happened, start with [[Why We Play]]. The game is built on the Generosity Spectrum, a framework for understanding how people relate to the work of generosity across the full range of ways human beings invest their trust, their time, and their moral energy in the collective project of making things better. The archetypes at the center of the game are expressions of that spectrum. They are not personality types. They are patterns, and most people who spend time with them will recognize both themselves and someone they work with in at least two or three of them. Everything here is a living document. The game is young, the community is growing, and the wiki will grow with it. Pages marked as drafts are accurate to the best of current knowledge and will be deepened as playtest data accumulates. If something you read here does not match your experience at the table, that gap is signal worth paying attention to. Start anywhere. The [[Archetype Cards Overview]] overview explains the theory. The individual archetype pages go deep on each character. The [[Scenario Cards Overview]] tell you what situations the game is built to navigate. The Mechanics section covers every tool the Host and Guests have available. And if you want to understand the soul of the whole thing before you read anything else, go to Why We Play. Glad you are here. **NOTE**: *This is currently in a DRAFT phase and will be finalized in advance of our July 28, 2026 launch. If you have any questions about rules or mechanics, don't hesitate to reach out to Tim.*