![[Vault_TN_1.jpg]]
Welcome to the Druid Mechanics Patreon Vault! You can find any video in the Druid Mechanics Patreon by going to the Course List.
**[[Course List]]**
***
[[Patreon FAQ]]
[The Druid Mechanics Discord Community](https://discord.gg/DruidMechanics)
>[!abstract] Update Log
>[!info]+ Update 3/27/2026 - **Getting into C++ Functions, and wrapping up State Tree Transitions**
> - [[C++ from Beginner to Unreal]] continues! With: [Compound Assignment Operators](https://www.patreon.com/posts/151495641?collection=1810464), and [Functions](https://www.patreon.com/posts/151495753?collection=1810464)
> - [[State Tree]] is diving deeper with: [Delegate-Based Transitions](https://www.patreon.com/posts/151497894?collection=1912913), [Group](https://www.patreon.com/posts/151498070?collection=1912913), and [Linked and Subtree](https://www.patreon.com/posts/151498202?collection=1912913)
> - I'm working on new content as we speak!
> - Happy Dev'ing, my friends!
>[!info]+ Update 3/20/2026 - **March 20th**
> - [[C++ from Beginner to Unreal]] is starting to cover more and more important concepts, with: [Scope](https://www.patreon.com/posts/151495263?collection=1810464), and [Extern](https://www.patreon.com/posts/151495422?collection=1810464)
> - [[State Tree]] is also getting spicy! With: [Enter Conditions](https://www.patreon.com/posts/151497429?collection=1912913), [Event-Based Transitions](https://www.patreon.com/posts/151497555?collection=1912913), and [Event Payload](https://www.patreon.com/posts/151497751?collection=1912913)
> - We're going to be getting a new course soon... shhh, keep it a secret!
> - Happy Dev'ing, my friends!
>[!info]+ Update 3/13/2026 - **Mid-March Update**
> - [[C++ from Beginner to Unreal]] continues this week with: [For Loop - Refactoring Code](https://www.patreon.com/posts/151491888?collection=1810464), and [Quest - Counting Like a Programmer](https://www.patreon.com/posts/151492052?collection=1810464)
> - **Section 3** of [[State Tree]] has begun! With new lectures: [Ticking Transitions](https://www.patreon.com/posts/151496641?collection=1912913), [Passing the Condition](https://www.patreon.com/posts/151496971?collection=1912913), and [Task Inputs](https://www.patreon.com/posts/151497308?collection=1912913)
> - Happy Dev'ing, my friends!
>[!info]+ Update 3/6/2026 - **Start of March Update**
> - **New Lectures** this week in [[C++ from Beginner to Unreal]]: [For Loop Like a Programmer](https://www.patreon.com/posts/151490955?collection=1810464), and [For Loop - Number of Tries](https://www.patreon.com/posts/151491638?collection=1810464)
> - **Three New lectures** for [[State Tree]] are up: [Parameters](https://www.patreon.com/posts/151496178?collection=1912913), [Custom Tasks](https://www.patreon.com/posts/151496346?collection=1912913), and [Finish Task](https://www.patreon.com/posts/151496450?collection=1912913)
> - Starting this month, [[State Tree]] now gets **3 videos per week** instead of one! Content rollout is increasing, and the course is growing!
> - A new [[Stephen At Home]] video is out, on: [Premature Optimization](https://www.patreon.com/posts/148717246?collection=1914842)
> - Happy Dev'ing, my friends!
>[!info]+ Update 2/27/2026 - **End of February Update**
> - **New Lectures** this week in [[C++ from Beginner to Unreal]]: [Loops - For](https://www.patreon.com/posts/148877001?collection=1810464), and [Increment and Decrement Operators](https://www.patreon.com/posts/148877111?collection=1810464)
> - **New lecture** for [[State Tree]] is up: [Transitions](https://www.patreon.com/posts/148879718?collection=1912913)
> - Starting next month, [[State Tree]] will now get **3 videos per week** instead of one! That means the number of State Tree videos will **more than double** in March! We are gaining momentum!
> - Happy Dev'ing, my friends!
>[!info]+ Update 2/20/2026 - **More State Tree Coming...**
> - **Section 4** continues this week in [[C++ from Beginner to Unreal]] with [Loops - While](https://www.patreon.com/posts/148876774?collection=1810464), and [Loops - Do While](https://www.patreon.com/posts/148876893?collection=1810464)
> - The next lecture for [[State Tree]] is up: [Data Binding](https://www.patreon.com/posts/148879637?collection=1912913)
> - Get ready for an increase in [[State Tree]] video rollouts! Coming in March!
> - Happy Dev'ing, my friends!
>[!info]+ Update 2/13/2026 - **It's Friday the 13th...**
> - Starting **Section 4** this week in [[C++ from Beginner to Unreal]] with [Else](https://www.patreon.com/posts/148876486?collection=1810464), and [Else If](https://www.patreon.com/posts/148876619?collection=1810464)
> - The latest lecture for [[State Tree]] is up: [The Debug Text Task](https://www.patreon.com/posts/148877808?collection=1912913)
> - We will be increasing the upload frequency of the [[State Tree]] videos soon!
> - Happy Dev'ing, my friends!
>[!info]+ Update 2/6/2026 - **First week of February**
> - [[C++ from Beginner to Unreal]] has continued this week with [Logical NOT](https://www.patreon.com/posts/148875742?collection=1810464), a Quest: [Enter a Number](https://www.patreon.com/posts/148876099?collection=1810464), and a \[_Gold Tier_\] lecture, [Size Of](https://www.patreon.com/posts/148877486?collection=1810464)
> - The latest lecture for [[State Tree]] is up: [State Tree Component](https://www.patreon.com/posts/148877293?collection=1912913) \[_Gold Tier_\]
> - A new [[Stephen At Home]] has been released: [Impostor Syndrome](https://www.patreon.com/posts/148716991?collection=1914842)
> - Watch the new short on [Optimization Console Commands](https://youtube.com/shorts/AxKrNRVbJYI?feature=share).
> - Happy Dev'ing, my friends!
>[!info]+ Update 1/30/2026 - **Ending January**
> - [[C++ from Beginner to Unreal]] has continued this week with [Logical OR](https://www.patreon.com/posts/146799609?collection=1810464) and [Pitfalls of Float Comparison](https://www.patreon.com/posts/146799728?collection=1810464)
> - The latest lecture for [[State Tree]] is up: [State Tree Asset](https://www.patreon.com/posts/147410869?collection=1912913) \[_Gold Tier_\]
> - Get ready for a new Stephen At Home on the 1st! The next topic will be: **Impostor Syndrome**
> - New YouTube short underway on methods to measure performance and optimization.
> - Happy Dev'ing, my friends!
>[!info]+ Update 1/23/2026 - **2026 is Underway**
> - This week, [[C++ from Beginner to Unreal]] continues with [Comparison Operators - Numerical](https://www.patreon.com/posts/146799418?collection=1810464) and [Logical AND](https://www.patreon.com/posts/146799527?collection=1810464)
> - New lecture for [[State Tree]]: [Project Creation](https://www.patreon.com/posts/147410719?collection=1912913) \[_Gold Tier_\]
> - [Watch the latest YouTube Short](https://youtube.com/shorts/L52eFITutCE?feature=share) for a quick snippet from the last Stephen At Home.
> - [Read Dev Log 13](https://www.patreon.com/posts/148881920?collection=1297841) for my latest log, and finally,
> - [Get the Door and Key Asset Pack](https://www.patreon.com/posts/doors-and-keys-5-148875922?source=storefront) which will be used in the State Tree course (purchase is optional!)
> - Happy Dev'ing, my friends!
>[!info]+ Update 1/16/2026 - **Mid-January**
> - This week, **Section 3** of [[C++ from Beginner to Unreal]] continues with [Comparison Operators \==](https://www.patreon.com/posts/146799139?collection=1810464) and [Comparison Operators !=](https://www.patreon.com/posts/146799332?collection=1810464)
> - New lecture for [[State Tree]]: [How State Tree Works](https://www.patreon.com/posts/146800747?collection=1912913) \[_Gold Tier_\]
> - [Watch the latest YouTube Short](https://youtube.com/shorts/ME5Pfa1L5Go?feature=share) and never manually dock your tabs again!
> - Next Dev Log coming soon!
> - Happy Dev'ing, my friends!
>[!info]+ Update 1/8/2026 - **First Week of 2026!**
> - I hope everyone's year has started off right! Let's work on those New Years Resolutions!
> - We're starting **Section 3** of [[C++ from Beginner to Unreal]] with [The Boolean](https://www.patreon.com/posts/146798569?collection=1810464) and [if Statements](https://www.patreon.com/posts/146798994/edit)
> - [[State Tree]] got a new lecture: [What is a State Machine](https://www.patreon.com/posts/146800498?collection=1912913) \[_Gold Tier_\]
> - Many students have been tripped up on some changes to the process for creating a landscape in the later versions of Unreal. I have created a video for that: [Where is my Landscape in 5.7](https://www.patreon.com/posts/where-is-my-in-5-146935402)
> - [Check out the Latest YouTube Short](https://youtube.com/shorts/9Y6IUa8fsOk?feature=share)
> - Stay tuned for the next Dev Log, coming soon! Happy Dev'ing, my friends!
>[!info]+ Update 1/1/2026 - **Happy New Year!!!**
> - This week's update comes a day early... because it's New Years!
> - I am having a New Year's sale for the first week of January. You can get 25% off your first month or year membership for any tier you wish on my Patreon. Use the following code to get the discount: `NEW_YEARS_SPECIAL`
> - The new [[State Tree]] Course is now **LIVE!!!** \[_Gold Tier_\]
> - I have launched a new series, [[Stephen At Home]] - watch the first episode: [Tutorial Hell](https://www.patreon.com/posts/are-you-in-hell-147109387?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link) now! \[_Silver/Gold Tier_\]
> - **New Lecture in** [[C++ from Beginner to Unreal]] - [Quest - Number Converter](https://www.patreon.com/posts/144405931?collection=1810464)
> - **New Free Tier video** in [[Enhanced Input Gems]], [Repeated Tap Input Trigger](https://www.patreon.com/posts/144411409?collection=1813495)
> - Watch the latest YouTube Shorts on [Physics Assets for Rag-doll](https://youtube.com/shorts/iCTqVXe1HFA?feature=share) and [Material Graph Short Cuts](https://youtube.com/shorts/f7WydPMu7tk?feature=share)
> - Happy New Year, and may 2026 be the best yet!
>[!info]+ Update 12/26/2025 - **It's almost 2026...**
> - It's the holiday season! The last two weeks of December got one week's worth of content spread between them.
> - **New Lecture in** [[C++ from Beginner to Unreal]] - [User Input](https://www.patreon.com/posts/144405812?collection=1810464)
> - **New Gold Tier video** in [[Enhanced Input Gems]], [Custom Circular Gestures Input Trigger](https://www.patreon.com/posts/144410943?collection=1813495)
> - [Read Dev Log 12](https://www.patreon.com/posts/146243473?collection=1297841) - which talks about the upcoming new State Tree course!
> - Keep your eyes open for a possible new type of content in 2026, exclusive to Silver and Gold Tiers. More on that soon!
> - Happy Dev'ing, and Happy Holidays, my friends!
>[!info]+ Update 12/19/2025 - **It's Beginning to Feel a Lot Like State Tree...**
> - We're getting closer to the new course... I hope you are ready! This week:
> - [[C++ from Beginner to Unreal]] has new lectures. [Machine Epsilon](https://www.patreon.com/posts/144405315?collection=1810464) is a concept that trips up even experienced developers. This is not taught in my older C++ courses, or any of my courses, for that matter. [Hexadecimal](https://www.patreon.com/posts/144405649?collection=1810464) is ubiquitous throughout all of software, and game development is no exception. So then, why do we never hear or learn about it?
> - [[Enhanced Input Gems]] has a C++ video: [Cooldown Custom Input Trigger](https://www.patreon.com/posts/144410823?collection=1813495) \[_Gold Tier_\]. The collection also got a new lecture on the [Tap Input Trigger](https://www.patreon.com/posts/144411323?collection=1813495) \[_Free Tier_\].
> - Part two of the [Butterfly Niagara System](https://youtu.be/oiJ80Rwysyo) tutorial is up as well.
> - Read the latest [Druid Mechanics Dev Log](https://www.patreon.com/posts/dev-log-12-under-146243473?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link), where I discuss the new State Tree course, how it's being recorded in 4K, and talk about the holiday season.
> - Happy Dev'ing, and Happy Holidays, my friends!
>[!info]+ Update 12/12/2025 - **New Course Spoiler**
> - [[C++ from Beginner to Unreal]] has new lectures on [Binary Versus Base 10](https://www.patreon.com/posts/144404941?collection=1810464) and [the meaning of Floating Point Numbers](https://www.patreon.com/posts/144405172?collection=1810464).
> - [[Enhanced Input Gems]] has a new Gold Tier video on [Combo Actions](https://www.patreon.com/posts/144407041?collection=1813495) and a new Free Tier video on the [Released Input Trigger](https://www.patreon.com/posts/144411222?collection=1813495).
> - A new course is coming out on 1/1/2026 and I've released a [Spoiler Video!](https://www.patreon.com/posts/spoiler-new-soon-145548254?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link).
> - New Short on [The Butterflies Niagara System Video](https://youtube.com/shorts/UOeuBu5QeO4?feature=share).
> - That's it for this week! Keep your eyes peeled for the next Dev Log and the first lectures of the new course soon!
>[!info]+ Update 12/5/2025 - **Start of December Update**
> - [[C++ from Beginner to Unreal]] has now begun Section 2 - Arithmetic and Number Systems! We have new lectures on [Arithmetic Operators](https://www.patreon.com/posts/144402836?collection=1810464) and [Statements Versus Expressions](https://www.patreon.com/posts/144404705?collection=1810464).
> - [[C++ from Beginner to Unreal]] also has new Quiz Questions for Section 2!
> - [[Enhanced Input Gems]] has two new videos: [Chorded Actions](https://www.patreon.com/posts/144406516?collection=1813495) \[_Gold Tier_\] and [Pulse Input Trigger](https://www.patreon.com/posts/144411088?collection=1813495) \[_Free Tier_\] - We'll have more Gold Tier content in the weeks to come, keeping this collection spicy!
> - I have released a new YouTube tutorial on [Butterfly Niagara Systems](https://youtu.be/amtiyzCoVfw) - check out Part 1.
> - And finally, [Get the Project Files for the Butterfly Niagara Systems tutorial in the Patreon Shop!](https://www.patreon.com/posts/butterfly-files-144962671?source=storefront)
> - Let me know what you think about this week's content in the [Patreon-Exclusive Chat](https://discordapp.com/channels/807733033192390676/974735865618264134) in the Discord!
>[!info]+ Update 11/28/2025 - **End of November Update**
> - [[C++ from Beginner to Unreal]] got new lectures on [Implicit Conversions](https://www.patreon.com/posts/142674662?collection=1810464), [Const](https://www.patreon.com/posts/142845272?collection=1810464), and a new Gold Tier video on [GitHub Copilot AI Assist](https://www.patreon.com/posts/143448867?collection=1810464)
> - [[C++ from Beginner to Unreal]] has new Quiz Questions!
> - [[Enhanced Input Gems]] got a new video on the [Pressed Input Trigger](https://www.patreon.com/posts/143273882?collection=1813495)
> - [[Ragdoll Physics Assets]] is now a complete mini series! The final lecture, [Handling Self Collisions](https://www.patreon.com/posts/l4-handling-self-142673649?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link) is now up
> - Part 2 of the Substrate Tutorial on YouTube is up: [Substrate Orb Glass Material UE5 - Part 2](https://youtu.be/L0qGl_-RWXo)
> - We have a new short summarizing Substrate glass: [Glass Substrate Material UE5](https://youtube.com/shorts/XwiDVkWiyEg?feature=share)
>[!info]+ Update 11/21/2025 - **C++ From Beginner to Unreal now has Quiz Questions!**
>**Ragdoll, Enhanced Input Gems, and more C++**
> - [[C++ from Beginner to Unreal]] has new lectures, as well as some quiz exercises for the first section! More quiz problems will be showing up here as the course continues.
> - [[Enhanced Input Gems]] has new **Free Tier** content on the [Hold and Release Input Trigger](https://www.patreon.com/posts/143273618?collection=1813495).
> - [[Ragdoll Physics Assets]] has a new lecture for **Gold Tier** members on [Configuring Constraints](https://www.patreon.com/posts/142673336?collection=1813429). We're almost done with this mini series!
> - Part 2 of the YouTube tutorial on [Substrate Materials](https://youtu.be/L0qGl_-RWXo) is out, showing how to make a glass material.
> - Visual Studio 2026 Community is out, and I've posted an update to the course. Lectures [Installing Visual Studio](https://www.patreon.com/posts/s1-l2-installing-142530362?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link) and [Configuring Visual Studio](https://www.patreon.com/posts/s1-l3-visual-c-142531153?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link) have been updated to install 2026, and this will be the version used from here on out in the course. Don't worry, you can still use 2022 if you want, but 2026 is newer, shinier, and cleaner, so I recommend it!
> - And finally, there is a new Druid Mechanics Dev Log, talking about some of the things that are to come in the months ahead. [Check it out Here.](https://www.patreon.com/posts/dev-log-11-whats-144098870?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link)
>[!info]+ Update 11/14/2025 - **The Rollout Continues!**
>**Lots of Patreon Exclusive content this week!**
> - [[C++ from Beginner to Unreal]] has new lectures, including a special Gold Tier Exclusive video!
> - [[Enhanced Input Gems]] has new **Free Tier** content - more diving into Enhanced Input Triggers!
> - [[Ragdoll Physics Assets]] has a new lecture for **Gold Tier** members!
> - There is a new [YouTube Short](https://youtube.com/shorts/b6eVI4fkCbU?feature=share), check it out!
> - I've recorded my first impressions of newly-launched Unreal Engine 5.7, including the new Tutorial Level! Check out [Part 1](https://www.patreon.com/posts/unreal-has-level-143458734?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link) and [Part 2](https://www.patreon.com/posts/unreal-has-level-143536422?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link) of my first impressions! \[_Free Tier_\]
> - And finally, there is a new Druid Mechanics Dev Log talking about the new content, plans for the future, and AI assistants! [Check it out Here.](https://www.patreon.com/posts/dev-log-10-143589361?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link)
>[!info]+ Update 11/7/2025 - **New Patreon Exclusive Content**
>**It has begun! New Patreon exclusive content is up, and we have some new mini series!**
> - [[C++ from Beginner to Unreal]] has new lectures!
> - [[Enhanced Input Gems]] has new **Free Tier** content!
> - A new mini series, [[Ragdoll Physics Assets]] has been added! This is a **Gold Tier** Exclusive series.
> - There is a new [YouTube video on Substrate Materials!](https://youtu.be/kRtuBt7KiRw) go check it out!
> - You can get the Project Files for the Substrate tutorial [Here](https://www.patreon.com/posts/substrate-orb-ue-142524772?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link).
> **New Sound Asset Packs are available in the Store!**
> - [Combat Sounds Asset Pack](https://www.patreon.com/posts/combat-sounds-142849651?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link)
> - [RPG Sounds Asset Pack](https://www.patreon.com/posts/rpg-sounds-pack-142912911?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link) (Including sounds for Dungeon Traps!)
> - [Spells and Magic Asset Pack](https://www.patreon.com/posts/spells-and-magic-142933438?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link)
>[!info]+ Update 10/31/2025 - **Added New Patreon Exclusive Collections to [[Course List]]**
>**Patreon Exclusive Content has been added.**
> - The [[Unreal Master Class Collection]] has been added to the Course List under Patreon Exclusive Content.
> - [[C++ from Beginner to Unreal]] has been added to the Unreal Master Class Collection.
> - [[Enhanced Input Gems]] has been added to the Course list under Patreon Exclusive Content
> - Expect to see new Patreon Exclusive videos this week!
>[!info]+ Update 10/24/2025 - **Created the Druid Mechanics Patreon Vault**
>**We have created a new Patreon Vault for the Druid Mechanics Community!**
> - Courses are now archived in the Druid Mechanics Patreon Vault.
> - All links to lecture posts are enumerated by section. Find the courses in the [[Course List]].
> - Quizzes and Quiz Answers are included at the end of each section.
> - Patreon tips have been created for commonly-asked questions for making the Patreon experience smoother. Find them in [[Patreon FAQ]].