This ferocious storm is known by different names in different areas of our world - but no matter what it is called, it is one of the most fearsome and potentially lethal of all weather phenomena. The wind velocity in a hurricane can be from 80 to 180 mph (1 d6 X 20 + 60), strong enough to damage even stone structures. Any characters or creatures not in places of secure shelter when the storm hit are in danger of literally being blown away. One day before a hurricane actually reaches land in a seacoast
area, the area will be drenched by a lightning storm (see the section on [[Extreme Precipitation]] for the description of this storm). If characters sense that things are going to get worse before they get better, and if they are able to move far enough inland during this first day, they may be able to avoid the full fury of the hurricane but they probably won’t be able to move out of the path of the storm altogether.
A hurricane will not move farther than 10 miles inland, but the storm around its perimeter will extend at least another 50 miles inland. A hurricane moves in a general direction away from the equator. After it hits land, it will follow the coastline for l or 2 days before veering back out to sea. The storm is accompanied by torrential rain, up to twice as heavy as downpour precipitation. In addition, the wind of the hurricane drives sea water ahead of it, forming a tidal wave that can flood low-lying areas as far as 3 miles inland.
Hurricane winds revolve around a central calm area, known as the “eye.” After spewing forth winds and rain in a certain area for six hours, the storm will abruptly subside as the eye passes over the location that only minutes earlier was being ravaged and drenched. The sky will clear partially or entirely and wind velocity will drop to practically zero. Then, after 30 to 60 minutes, the storm will mount to its full fury again as the second half of the disturbance passes over the area. Six hours later, the hurricane will
have passed, and “only” a vigorous rainstorm will remain for the next few hours until the storm center moves entirely out of the area.
For three days in a row beginning with the day the hurricane hits, the [[Day-to-Day Change Table]] is not used. On the day of the hurricane, the temperature will remain constant, and precipitation and wind speed will be as described above. For two days after the hurricane, the temperature will not vary by more than one step either way from the temperature on the day of the storm. (Roll 2d6: 6 or less = 1 step down; 7 = no change; 8 or more = 1 step up.) During those two days there will be no precipitation, and wind velocity will not be greater than 10 mph (from the prevailing direction).
A hurricane will not occur in the same general area (within a 200-mile radius) more often than once a month. If the tables indicate the occurrence of a second hurricane in the same area before one month has elapsed, treat it instead as an occurrence of [[Extreme Precipitation]]. Also, a hurricane will not occur in the tropics within 5 degrees of latitude north or south of the equator;‘ disregard any “[[Cyclone-Hurricane-Typhoon]]” result obtained on the [[Special Weather Table]] if it pertains to a location within this area.