Cure Serious Wounds (Necromancy) Reversible [[Cause Serious Wounds (p)]] Sphere: Healing Level: 4 Range: Touch Components: V, S Casting Time: 7 Duration: Instantaneous Area of Effect: Creature touched Saving Throw: None This spell is a more potent version of the [[Cure Light Wounds (p)|Cure Light Wounds (p)]] spell. When laying his hand upon a creature, the priest heals 2d8+1 points of wound or other injury damage to the creature’s body. This healing cannot affect noncorporeal, nonliving, or extraplanar creatures. [[Cause Serious Wounds (p)]], the reverse of the spell, operates similarly to the cause light wounds spell, the victim having to be touched first. If the touch is successful, 2d8+1 points of damage are inflicted. Notes: Common for clerics (PHB).