Meld Into Stone
(Alteration)
Sphere: Elemental Earth
Level: 3
Range: 0
Components: V, S, M
Casting Time: 6
Duration: 8 rds. + 1d8 rds.
Area of Effect: The caster
Saving Throw: None
This spell enables the priest to meld into a single block of stone. The stone must be large enough to accommodate the priest’s body in all three dimensions. When casting is complete, the caster and not more than 100 pounds of nonliving gear merge with the stone. If the size or weight condition is violated, the spell fails and is wasted.
While in the stone, the priest must remain in contact, however tenuous, with the face of the stone through which he or she melded. The priest remains aware of the passage of time; however, nothing that goes on outside the stone can be seen or heard. Minor physical damage to the stone does not harm the priest, but its partial destruction, if enough so that the caster no longer fits, expels the priest with 4d8 points of damage. The stone’s destruction expels the priest, who is instantly slain unless a successful saving throw [[vs Spell]] is made.
The magic lasts for 8+1d8 rounds, the variable part of the duration rolled secretly by the DM. At any time before the duration expires, the priest can step out of the stone through the stone surface entered. If the duration runs out, or the effect is dispelled before the priest exits the stone, the caster is violently expelled and suffers 4d8 points of damage.
The following spells harm the priest if cast upon the melded stone: [[Spells/Magic User/6th Level MU/Stone to Flesh|Stone to Flesh]] expels the priest and inflicts 4d8 points of damage; [[Stone Shape (p)|Stone Shape]] causes 4d4 points of damage, but does not expel the priest; [[Transmute Rock to Mud]] expels and slays the priest instantly unless a successful saving throw [[vs Spell]] is made; [[Passwall]] expels the priest without damage.
The material component is the priest’s holy symbol.
Notes: Common for druids (PHB).