Weapon Proficiency (Alteration)
Level: 3
Range: Touch
Components: V, S, M
Casting Time: 3
Duration: 5 turns/level
Area of Effect: Creature touched
Saving Throw: None
Upon casting this spell, the wizard magically empowers himself or another individual to use one or more weapons with which he is not proficient. It does not allow the use of weapons barred to the individual by class or kit restrictions, or negate penalties due to the physical construction of the weapon (saurial blades, for example).
The creature can use the weapon in combat without the standard nonproficiency penalty. Higher level casters can give proficiencies with multiple weapons—one extra proficiency can be bestowed for every five levels over Sth; that is, two proficiencies can be bestowed at 10th level, three at 15th, and so on. Proficiencies cannot be split among different individuals.
Because the spell only grants a nominal degree of skill with a weapon, it cannot be used to augment the abilities of an individual who is already proficient with a weapon. Thus, a fighter who can already use a long sword cannot have his skill with the weapon improved to specialization or mastery by this spell.
The material components for the proficiency spell are a bit of fleece and a miniature bronze weapon or weapons of the type that the spell's recipient will gain proficiency in.
Notes: Very rare spell. Known to be in The Book of Naz. (Updated from Dracon Magazine.)