### Flare (Evocation) **Level:** 2 **Components:** V, S, M **Range:** 180 feet + 30 feet/level **Casting time:** 5 segments **Duration:** 9 rounds + 2 rounds/level **Saving throw:** Neg. **Area of effect:** Special This spell creates a flare of light that shoots up into the air from a brass tube into which the caster has inserted a tiny strip of magnesium. The magnesium is consumed in the spell; the tube is not. The ball of light is only 1" in diameter when shot but bursts with a 10' radius upon attaining the desired range. The ball slowly drifts to the ground at 20' per round. The flare continues to shed light in a spherical area whose diameter is equal to its maximum range throughout the spell duration regardless of its location. The brightness is equal in intensity to a [[Spells/Magic User/1st Level MU/Light|Light]] spell. Environmental light conditions affect the illuminatory effects of the flare, although the flare itself can be seen even in bright daylight. The flare is not hot and cannot set combustible objects on fire. It can be shot at any angle up, down, or across provided it can travel at least 90'. If the spell effect hits any object before traveling 90', it automatically fails. The flare can be fired at a living target and, if used in this manner, acts as a [[Spells/Magic User/1st Level MU/Light|Light]] spell.