Spidereyes — Drow (Alteration) Level: 1 Range: 60 yds. Components: V, S, M Casting Time: 1 Duration: 1 rd./level Area of Effect: 1 spider Saving Throw: None By means of this spell, a wizard can see through the eyes of a single normal or giant arachnid within 60 yards. A small, harmless living spider is usually employed, the caster using it as a spy to see things where the caster dare not go. The spell does not function on intelligent spider-like creatures. The caster has no any control over the arachnid selected, nor even direct mental contact with it, merely a mystical linkage with its eyes. Most spiders have eight eyes—simple eyes whose vision is readily understandable to most intelligent races (they do not have compound eyes). The sight afforded by the spell has the effectiveness—range and possible infravision—of the spider. The link itself has unlimited range as long as the spell duration lasts—depending, of course, upon how far the spider travels. The link cannot be maintained if either arachnid or caster move to another plane of existence, including the Astral or Ethereal Planes. Often, this spell is used to try to spy out a cavern, hall, or other guarded area before the caster or companions enter or attack 1t—but often the chosen spider refuses to cooperate by looking where the caster wants it to, unless controlled or influenced by additional spells. Certain magical barriers might block the link between spellcaster and spider. Notes: Uncommon for drow; otherwise, a very rare spell from the FORGOTTEN REALMS setting. Known to be in The Libram of Lathintel. (Updated version.)