Dance Macabre (Necromancy) **Level: 1 Cast Range: 10 yards Duration: 1 round/level Components: V, S, M Casting Time: 1 segment Saving Throw: None Area of Effect: 1 Corpse Explanation/Description: The dance macabre spell causes a single dead body, no more than twice the caster’s mass, to animate, moving like a marionette according to the caster’s wishes. The body’s crude and clumsy monements do not allow it to attack, nor to preform precise or delicate actions. However, it can lift and drop heavy objects with both hands. The corps has 1d8 hit points and an armor calss appropriate to its clothing or armor. A turning attempt successful against zombies dispels this enchantment, causing the corpse to drop to the ground. Many necromancers use dance machabre to animate a fallen member of the group of hostile creatures. The DM might require a morale check to determine if the creatures flee in fear. The spell’s material component is a drop of blood. Note: common for necromancers; otherwise very rare