Amulets are magical devices that are commonly worn around the neck, suspended from a chain. The type of chain that comes with an amulet generally increases the item’s aesthetic value, not its magical properties. Amulets can also be pinned to a shirt, cloak, or headband, but not boots, hats, or gloves. Only one amulet can be attached to an article of clothing and only one can be dangled from the neck.
In the AD&D game system, some amulets have restrictions, particularly if they were created to be used in a specific campaign world.
| Amulets | |
| -------------------------------------- | --- |
| [[Amulet of the Abyss]] | |
| [[Amulet Against Crystal Balls & ESP]] | |
| [[Amulet Against Disease]] | |
| [[Amulet of Amiability]] | |
| [[Amulet of Amiability]] | |
| [[Amulet of the Beast]] | |
| [[Amulet of Cartographer's]] | |
| [[Amulet of Caterpillar Control]] | |
| [[Amulet of Charm Resistance]] | |
| [[Amulet of Charming]] | |
| [[Amulet of Cheetah Speed]] | |
| [[Amulet of Communication]] | |