![[Gorm Gulthyn pic.png|250]]
| Gorm Gulthyn | |
| ------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Titles | Fire Eyes<br>Lord of the Bronze Mask[<br>The Eternally Vigilant<br>The Golden Guardian <br>The Sentinel |
| | |
| Abjectives | Gormite |
| Pantheon | Morndinsamman |
| Servres | [[Moradin]] |
| Gender | Masculine |
| Died | 1383 DR |
| Power Level | Lesser Deity |
| Alignment | LG (N) |
| Symbol ![[Gorm Gulthyn Holy Symbol.png\|100]] | Shining [bronze](https://forgottenrealms.fandom.com/wiki/Bronze "Bronze") or [brass](https://forgottenrealms.fandom.com/wiki/Brass "Brass") mask with two eyeholes of flame |
| Home Plane | [ <br>Bytopia](https://forgottenrealms.fandom.com/wiki/Bytopia "Bytopia")/[Shurrock](https://forgottenrealms.fandom.com/wiki/Shurrock "Shurrock") |
| Realm | Watchkeep |
| Portfolio | Guardian and protector of all [dwarves](https://forgottenrealms.fandom.com/wiki/Dwarf "Dwarf"), dwarven guardians, defense, duty, vigilance, watchfulness |
| Spheres | <br>Major: [All](https://forgottenrealms.fandom.com/wiki/All_sphere "All sphere"), [Combat](https://forgottenrealms.fandom.com/wiki/Combat_sphere "Combat sphere"), [Divination](https://forgottenrealms.fandom.com/wiki/Divination_sphere "Divination sphere"), [Guardian](https://forgottenrealms.fandom.com/wiki/Guardian_sphere "Guardian sphere"), [Healing](https://forgottenrealms.fandom.com/wiki/Healing_sphere "Healing sphere"), [Law](https://forgottenrealms.fandom.com/wiki/Law_sphere "Law sphere"), [Protection](https://forgottenrealms.fandom.com/wiki/Protection_sphere "Protection sphere"), [Sun](https://forgottenrealms.fandom.com/wiki/Sun_sphere "Sun sphere"), [War](https://forgottenrealms.fandom.com/wiki/War_sphere "War sphere"), [Wards](https://forgottenrealms.fandom.com/wiki/Wards_sphere "Wards sphere") <br>Minor: [Animal](https://forgottenrealms.fandom.com/wiki/Animal_sphere "Animal sphere"), [Charm](https://forgottenrealms.fandom.com/wiki/Charm_sphere "Charm sphere"), [Creation](https://forgottenrealms.fandom.com/wiki/Creation_sphere "Creation sphere"), [Earth](https://forgottenrealms.fandom.com/wiki/Elemental_sphere "Elemental sphere"), [Necromantic](https://forgottenrealms.fandom.com/wiki/Necromantic_sphere "Necromantic sphere"), [Summoning](https://forgottenrealms.fandom.com/wiki/Summoning_sphere "Summoning sphere") |
| Worshipers | Dwarf protectors, dwarfs that require protection |
| Worshipers Alignment | LG, NG, CG, LN, N |
| Holy Days | |
| Avatar | Palidin (29), Cleric (22), Wizard (Diviner) (18) |
| **Manifestations** | |
| Favored Plants | |
| Favored Monsters | [Agathinons](https://forgottenrealms.fandom.com/wiki/Agathinon "Agathinon") <br>[Azers](https://forgottenrealms.fandom.com/wiki/Azer "Azer") <br>[Earth elementals](https://forgottenrealms.fandom.com/wiki/Earth_elemental "Earth elemental") <br>[Einheriar](https://forgottenrealms.fandom.com/wiki/Einheriar "Einheriar") <br>[Fire elementals](https://forgottenrealms.fandom.com/wiki/Fire_elemental "Fire elemental") <br>[Galeb duhr](https://forgottenrealms.fandom.com/wiki/Galeb_duhr "Galeb duhr") <br>[Guardian nagas](https://forgottenrealms.fandom.com/wiki/Guardian_naga "Guardian naga") <br>[Hammer golems](https://forgottenrealms.fandom.com/wiki/Hammer_golem "Hammer golem") <br>[Helmed horrors](https://forgottenrealms.fandom.com/wiki/Helmed_horror "Helmed horror") <br>[Incarnates](https://forgottenrealms.fandom.com/wiki/Incarnate "Incarnate") of [courage](https://forgottenrealms.fandom.com/wiki/Incarnate#Good_Minor_Incarnates "Incarnate") and [faith](https://forgottenrealms.fandom.com/wiki/Incarnate#Good_Minor_Incarnates "Incarnate") <br>[Maruts](https://forgottenrealms.fandom.com/wiki/Marut "Marut") <br>[Noctrals](https://forgottenrealms.fandom.com/wiki/Noctral "Noctral") <br>[Pers](https://forgottenrealms.fandom.com/wiki/Per "Per") <br>[Sapphire dragons](https://forgottenrealms.fandom.com/wiki/Sapphire_dragon "Sapphire dragon") <br>[Shedu](https://forgottenrealms.fandom.com/wiki/Shedu "Shedu") <br>[Silver dragons](https://forgottenrealms.fandom.com/wiki/Silver_dragon "Silver dragon") <br>[Spectators](https://forgottenrealms.fandom.com/wiki/Spectator "Spectator") |
| Favored Minerals | [Fire agates](https://forgottenrealms.fandom.com/wiki/Fire_agate "Fire agate"), <br>[Fire opals](https://forgottenrealms.fandom.com/wiki/Fire_opal "Fire opal"), <br>[Jacinths](https://forgottenrealms.fandom.com/wiki/Jacinth "Jacinth") <br>[Rubies](https://forgottenrealms.fandom.com/wiki/Rubies "Rubies") |
| Favored Colors | Black <br>Bronze <br>Red |
| Miscellaneous | <br>A metal gauntlet that strikes objects to make noise <br>A glowing hand |
**Gorm Gulthyn** (pronounced: / _GORM gull-thin_) was a [lesser](https://forgottenrealms.fandom.com/wiki/Lesser_god "Lesser god") [dwarven](https://forgottenrealms.fandom.com/wiki/Dwarven "Dwarven") [deity](https://forgottenrealms.fandom.com/wiki/Deity "Deity") of vigilance and defense, patron of those dwarves that protected their home and kin from external attack. Guardian of all dwarvenkind throughout [Faerun](https://forgottenrealms.fandom.com/wiki/Faerun "Faerun"), the **Lord of the Bronze Mask** watched over battlefields, established [traps](https://forgottenrealms.fandom.com/wiki/Trap "Trap") in tunnels, and tirelessly teleported across the Realms to protect the Stout Folk from their foes, prepared to fight until the fire in his eyes was fully extinguished.
“
Paying Gorm's greatest price.
”
— The Gormite term for sacrificing one's life to protect their charge
## Description
Gorm appeared as a 6 ft (1.8 m) or 11 ft (3.4 m) tall dwarf clad in golden-brown, [full plate](https://forgottenrealms.fandom.com/wiki/Full_plate "Full plate") armor decorated with red runes that constantly changed and crawled across the suit. The Sentinel spoke with a stern, booming voice, and divine flames constantly licked the eyeholes of his mask.
### Manifestations[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=2 "Edit section: Manifestations")
Other manifestations of Gorm included a glowing hand with two burning eyes in the palm that possessed Gorm's full strength. He was also known to manifest as a disembodied metal [gauntlet](https://forgottenrealms.fandom.com/wiki/Gauntlet "Gauntlet") that would strike any metal [shield](https://forgottenrealms.fandom.com/wiki/Shield "Shield") or [breastplate](https://forgottenrealms.fandom.com/wiki/Breastplate "Breastplate") nearby to warn of intruders or impending attack, causing a terrific, rolling, gong-like noise to ring throughout the air and the object to sport two burning eyes for the next ten minutes, leaving two eyeholes burnt into the metal when it finally faded.
Gorm demonstrated his favor through the discovery of [alestones](https://forgottenrealms.fandom.com/wiki/Alestone "Alestone"), [amaratha](https://forgottenrealms.fandom.com/wiki/Amaratha "Amaratha"), [azurites](https://forgottenrealms.fandom.com/wiki/Azurite "Azurite"), [fire agates](https://forgottenrealms.fandom.com/wiki/Fire_agate "Fire agate"), [fire opals](https://forgottenrealms.fandom.com/wiki/Fire_opal "Fire opal"), [flamedance](https://forgottenrealms.fandom.com/wiki/Flamedance "Flamedance"), [jacinths](https://forgottenrealms.fandom.com/wiki/Jacinth "Jacinth"), [rubies](https://forgottenrealms.fandom.com/wiki/Rubies "Rubies"), and [scapras](https://forgottenrealms.fandom.com/wiki/Scapra "Scapra"). He conveyed displeasure through the appearance of shattered shields, upside-down helms, and fleeting footprints that quickly faded if followed.
## Personality[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=3 "Edit section: Personality")
By those of a [chaotic](https://forgottenrealms.fandom.com/wiki/Chaotic "Chaotic") bent, Gorm was often written off as the classic dour dwarf, with even most dwarves themselves perceiving the Sentinel as surly and humorless.[[9]](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn#cite_note-DD-65-9) He had little patience for those he distrusted, little interest or tolerance for distracting foolishness, little use for sentimentality that could disrupt the dispassionate performance of his duty, and generally little to say. Ever-consumed by his demanding role as the dwarves' defender, he was on constant alert for threats to the Stout folk to thwart, even coming to the defense of the [duergar](https://forgottenrealms.fandom.com/wiki/Duergar "Duergar") if their own evil was dwarfed by that of the enemy force.
## Powers[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=4 "Edit section: Powers")
Gorm could fire thin, twin beams of intense heat from his eyes, each searingly hot enough to burn holes through steel in a minute and even in most stone after about two minutes. He required two minutes to recharge after firing his ruby-red lasers and the blast shots themselves lasted only briefly, but could hit two targets at once from up to 90 ft (27 m) away. A second beam striking the same object or area would cause a metal object to melt, and if the target was clad in armor, not only would they be scorched by the rays themselves, but by the [heated metal](https://forgottenrealms.fandom.com/wiki/Heat_metal "Heat metal") they were wearing, Gorm himself was immune to all heat and fire, magical or otherwise, and his touch by itself could also _heat metal_.
Gorm's touch could also dissipate the effects of fatigue caused by exertion or lack of sleep to restore someone to full alertness. Gorm could never be surprised, could detect the presence of creatures, living or [undead](https://forgottenrealms.fandom.com/wiki/Undead "Undead"), within 300 ft (91 m) of himself with pinpoint accuracy, and couldn't have his mind mentally tampered with, whether by spells, [psionics](https://forgottenrealms.fandom.com/wiki/Psionics "Psionics"), or [illusions](https://forgottenrealms.fandom.com/wiki/Illusion "Illusion"). Only significantly enchanted weapons could strike Gorm, and he was constantly under the effects of _[protection from normal missiles](https://forgottenrealms.fandom.com/wiki/Protection_from_normal_missiles "Protection from normal missiles")_, a ward that couldn't be dispelled, temporarily negated, or interfered with by his own magical powers..
Like some of the other dwarven gods, the death of Gorm's [avatar](https://forgottenrealms.fandom.com/wiki/Avatar "Avatar") would create a [ghost](https://forgottenrealms.fandom.com/wiki/Ghost "Ghost")-like anima able to use magic, become [invisible](https://forgottenrealms.fandom.com/wiki/Invisibility "Invisibility") at will, and which couldn't be [turned](https://forgottenrealms.fandom.com/wiki/Turn_undead "Turn undead"), though was far less sturdy than its previous incarnation.
### Manifestation[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=5 "Edit section: Manifestation")
Gorm couldn't manifest an avatar in the same area twice in a 24 hour period, but battles lasting more than one day could see him manifest multiple times. He could manifest himself by granting a dwarf a _[protection from good](https://forgottenrealms.fandom.com/wiki/Protection_from_good "Protection from good") [and evil](https://forgottenrealms.fandom.com/wiki/Protection_from_evil "Protection from evil")_ aura, as well as immunity to a certain kind of spell or attack (such as fire). He could also enchant a weapon, making it more powerful until the end of the current battle or the end of the next.
## Possessions[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=6 "Edit section: Possessions")
Gorm's personal weapon was _[Axegard](https://forgottenrealms.fandom.com/wiki/Axegard "Axegard")_, his heavily enchanted, two-handed [battleaxe](https://forgottenrealms.fandom.com/wiki/Battleaxe "Battleaxe") that gave its wielder the power of a _[robe of eyes](https://forgottenrealms.fandom.com/wiki/Robe_of_eyes "Robe of eyes")_.
The runes inscribed on Gorm's armor acted as a _[ring of spell turning](https://forgottenrealms.fandom.com/wiki/Ring_of_spell_turning "Ring of spell turning")_, allowing him to, by silent act of will, reflect the effects of any spells, spell-like abilities, and magic items back at whoever sent them. He could only activate this effect once every ten minutes, but the power worked instantaneously, regardless of any physical restraints or strikes used against him, and could reflect any number of effects used simultaneously.
## Realm[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=7 "Edit section: Realm")
Gorm's nominal home was Watchkeep, a tower he and his avatars only returned to when they needed access to his amassed armory or his magical Seat of Healing, which could restore all injury done to him or anyone else he allowed to sit on it and could regenerate extensive physical damage in somewhere under an hour.
Watchkeep was said to be in [Bytopia](https://forgottenrealms.fandom.com/wiki/Bytopia "Bytopia"), in the blizzard-whipped mountains of [Shurrock](https://forgottenrealms.fandom.com/wiki/Shurrock "Shurrock"), and at others times to be built on a distant foothill in Dwarfhome. In Dwarfhome, Gorm was said to keep constant watch over all the rest of the plane from the top of the tower, immediately knowing if a portal opened. Many dwarven defenders hoped for the privileges to stand guard there after death, believing that those who died fighting superior forces in the line of duty would be granted the right.
## Activities[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=8 "Edit section: Activities")
Gorm had a preference for direct action, and so conserved his power for personal combat, seldom manifesting in other ways except to bestow individual dwarfs with temporary fighting powers. However, even though Gorm could have two avatars acting simultaneously, there were always so many battles required his attention that he could rarely send them to a single location for more than around ten minutes. As such, Gorm manifested on the [Prime Material Plane](https://forgottenrealms.fandom.com/wiki/Prime_Material_Plane "Prime Material Plane") far more often than his companions in the [Morndinsamman](https://forgottenrealms.fandom.com/wiki/Morndinsamman "Morndinsamman"), always shifting from place to place to help protect dwarven realms from armed invasion or dangerous monsters
Only when dwarves were already in an engagement and in need of his aid did Gorm appear, holding nothing back in a frenzied attempt to do as much harm to the enemy as possible before vanishing to deal with some other conflict. Those who saw him fight to defend dwarven communities relayed his stunning battle prowess and evident millennia of diligent training, but also commented that his combat maneuvers showed an increasing desperation, as if he believed each battle might be his last.
When forced to leave a battle while the dwarves still faced grave danger, Gorm would later manifest as a glowing hand and proceed to assist the dwarves in battle, the hand doing things such as breaking [ropes](https://forgottenrealms.fandom.com/wiki/Rope "Rope"), pushing away siege ladders and punching opponents. He also took preemptive measures like keeping vigils on battlefronts and creating deadfalls in passages neighboring enclaves. On occasion, he roused dwarves from sleep or alerted them of issues in disembodied gauntlet form.
## Relationships
Gorm was often considered one of the younger members of the Morndinsamman, though older than those such as [Haela Brightaxe](https://forgottenrealms.fandom.com/wiki/Haela_Brightaxe "Haela Brightaxe"). He had always been a member in good standing and had excellent relations with the non[chaotic](https://forgottenrealms.fandom.com/wiki/Chaotic "Chaotic") and non[evil](https://forgottenrealms.fandom.com/wiki/Evil "Evil") dwarven deities, considering his superior [Moradin](https://forgottenrealms.fandom.com/wiki/Moradin "Moradin"), as well as [Clangeddin Silverbeard](https://forgottenrealms.fandom.com/wiki/Clangeddin_Silverbeard "Clangeddin Silverbeard") and [Marthammor Duin](https://forgottenrealms.fandom.com/wiki/Marthammor_Duin "Marthammor Duin"), his closest friends.When a spellcaster duplicated the symbol Marthammor used to warn dwarves of imminent, unstoppable disaster, and had a trap planned for the Wanderer, Gorm was one of the friends he brought with him to confront the individual. [Berronar Truesilver](https://forgottenrealms.fandom.com/wiki/Berronar_Truesilver "Berronar Truesilver") worked closely with Gorm, Clangeddin, and Moradin to ensure the safety of dwarven settlements.
Gorm had established positive relations with gods of other pantheons that held similar worldviews, including [Helm](https://forgottenrealms.fandom.com/wiki/Helm "Helm") of the [Faerûnian pantheon](https://forgottenrealms.fandom.com/wiki/Faer%C3%BBnian_pantheon "Faerûnian pantheon"), [Arvoreen](https://forgottenrealms.fandom.com/wiki/Arvoreen "Arvoreen") of the [halflings](https://forgottenrealms.fandom.com/wiki/Halfling "Halfling"), and [Gaerdal Ironhand](https://forgottenrealms.fandom.com/wiki/Gaerdal_Ironhand "Gaerdal Ironhand") of the [gnomes](https://forgottenrealms.fandom.com/wiki/Gnome "Gnome"). Also among his allies were [Cyrrollalee](https://forgottenrealms.fandom.com/wiki/Cyrrollalee "Cyrrollalee"), also of the [halfling pantheon](https://forgottenrealms.fandom.com/wiki/Halfling_pantheon "Halfling pantheon"), and [Garl Glittergold](https://forgottenrealms.fandom.com/wiki/Garl_Glittergold "Garl Glittergold"), leader of the [gnome pantheon](https://forgottenrealms.fandom.com/wiki/Gnome_pantheon "Gnome pantheon").
## Worshipers
Gorm was well regarded by the dwarves for his unwavering commitment to their defense. Most saw him as stern, but they could not ignore his role in the survival of their remaining strongholds. A possible exception were the shield dwarves of [North Faerûn](https://forgottenrealms.fandom.com/wiki/North_Faer%C3%BBn "North Faerûn") (at least during their period of dwindling decline) who felt that he had abandoned them for their golden cousins due to the stretching nature of Gorm's duties
All dwarves who served as guardians in some way worshiped him, and those that required protection or armed assistance paid tribute to him as appeasement. [Lawful good](https://forgottenrealms.fandom.com/wiki/Lawful_good "Lawful good") and [lawful neutral](https://forgottenrealms.fandom.com/wiki/Lawful_neutral "Lawful neutral") dwarves in particularly turned to his faith, though Gorm accepted worshipers of all alignments except chaotic or evil ones, with [chaotic good](https://forgottenrealms.fandom.com/wiki/Chaotic_good "Chaotic good") being an exception. Becoming a formal member of Gorm's clergy required a stricter code of honor than simply being a worshiper ([true](https://forgottenrealms.fandom.com/wiki/True_neutral "True neutral") or chaotic neutrality not being allowed.
Gorm's [clerics](https://forgottenrealms.fandom.com/wiki/Cleric "Cleric"), especially his [specialty priests](https://forgottenrealms.fandom.com/wiki/Specialty_priest "Specialty priest"), were known as _barakor_, a dwarvish word loosely translated to mean "those who shield". he vast majority of his clergy (95%) was male, and before the [Time of Troubles](https://forgottenrealms.fandom.com/wiki/Time_of_Troubles "Time of Troubles") they were entirely so. Most members of the clergy were either [mountain dwarves](https://forgottenrealms.fandom.com/wiki/Mountain_dwarves "Mountain dwarves") (48%) or [hill dwarves](https://forgottenrealms.fandom.com/wiki/Hill_dwarves "Hill dwarves") (52%). Though nearly every subrace was called to be a barakor, and while there were no formal barriers to entry for [jungle dwarves](https://forgottenrealms.fandom.com/wiki/Jungle_dwarf "Jungle dwarf") and gray dwarves, none had joined his ranks in more recent history.
### Dogma[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=11 "Edit section: Dogma")
Gorm's devoted were sworn to protect the Stout Folk from the hostile forces beyond their holds, and were never to waver in their duty to these sacred charges. Upon entering the church, each member was assigned a charge to protect and act as the bodyguard for; higher ranked and more powerful veteran priests could choose their charges, often picking important clan members, but novice initiates were often given assignments at random. Such charges might be children, a childrearing parent of either sex, the elderly, or the otherwise infirm, and the foremost aim of any lesser priest was protecting their assigned charge. As every priest knew, they had to be willing to pay "Gorm's greatest price" to ensure the lives of their charge, clan, and community, taking solace in the knowledge that their name would be remembered for generations.
Guardian-priests had to be ever-alert and unceasingly vigilant so as to never be surprised. They also had to inform other dwarven warriors about the value of these traits, organizing the community's defense in the steady, reliable way Gorm had taught. Guardian-
priests tutored warriors in how to use certain weapons, or how to fight while blind.
### Rituals
Barakor prayed for spells in the morning, usually followed by a tour of their community to ensure that no incidents happened at night.
Gorm's priests celebrated each festival in the [[Calendar Template]] [Calendar of Harptos](https://forgottenrealms.fandom.com/wiki/Calendar_of_Harptos "Calendar of Harptos") as a sacred event, and on such holy days they gathered to perform (as outsiders saw them) tedious procedures, containing formal salutes, didactic, chanted prayers, and a ritual involving the rhythmic grounding of weapons. Other rituals involved silent vigils, muttered prayers and answering Gorm's visions. Offering were made to Gorm in the form of used weapons to guard, even if broken, anointed with tears, sweat, and drops of blood form the worshiper.
At the height of the salute, if performed at the chancel of one of his temples, Gorm's power might open the door kept behind the altar and through it bestow [scrolls](https://forgottenrealms.fandom.com/wiki/Scroll "Scroll"), [potions](https://forgottenrealms.fandom.com/wiki/Potion "Potion"), weapons, armor, maps, or instructive phantom images to help his followers fulfill their duties. A worshiper wearing, carrying or using a gift of the god typically had a great boost in morale.
## History[](https://forgottenrealms.fandom.com/wiki/Gorm_Gulthyn?veaction=edit§ion=13 "Edit section: History")
By the late 14th century [DR](https://forgottenrealms.fandom.com/wiki/DR "DR"), Gorm Gulthyn was dying. Over the centuries, as he kept using his essence to create avatars to defend dwarven kingdoms, his very existence had somehow become tied to their fates. Something inside him died with each clanhold to fall, the fire in his mask's eyeholes fading out by nearly imperceptible increments with each loss. With each new manifestation, the Golden Guardian became ironically more reckless in his defense, perhaps planning to end his degenerative condition at the hands of a foe. He had confided his condition only with his closest friends, and all hoped for the [Thunder Blessing](https://forgottenrealms.fandom.com/wiki/Thunder_Blessing "Thunder Blessing") and the resurgence of ancient dwarven bloodlines to restore his strength.
Gorm, along with Haela Brightaxe, died in the Morndinsamman's battle with the duergar deities Laduguer and Deep Duerra in [1383 DR](https://forgottenrealms.fandom.com/wiki/1383_DR "1383 DR"), his divinity finally spent. However, it was possible that he still had influence outside of [Realmspace](https://forgottenrealms.fandom.com/wiki/Realmspace "Realmspace"). After the [Second Sundering](https://forgottenrealms.fandom.com/wiki/Second_Sundering "Second Sundering"), he was once again present and revered by the dwarves, but the exact circumstances of his return were unknown