## 🗓️ Click [here](https://dandelion.events/activities/683032f59e495300655e1080) to see upcoming evennts 🎊 --- > [!Info]- Did you know…? *`(tap the chevrons to reveal/hide content)`* > The board game ***Reinvennt!™️*** is a game inspired by ”**The Art of Cons🎨nnt**”—a bold visual concept art piece that utilises objects known as “[[Venn diagram to YEScannvas|ŸEScannvases]]”—and, whilst “**The Art of Cons🎨nnt**” is *not* a game, you’ll still dig it if you loved playing the game ***Reinvennt!™️*** --- > [!Tip]+ # R e💡n *==<u>v e n n</u>==* t ❕ > **Reinvennt!™️** is the funconventional %%Vennchanting%%party game in which you and two frenns advennture through sevenn funexpected ideas%%or picks or selections or options%% together that you never knew you all wanted to do%%and you win by willing what you want%%. > > 🎧 Tap the ▶️ button below to listen ;) ![[YESnarrator.m4a]]^[Voice of the first speaker: [Samuel Valentine](https://www.imdb.com/name/nm5775677)], ^[Voice of the second speaker: [Ola Forman](https://app.spotlight.com/1615-6750-3380)] > > ![[Reinvennt game board.png]] %%- [ ] ADD SOME CARDS ONTO THE ABOVE IMAGE, AND MAKE IT AN ANIMATED GIF OF PLAY%% --- > [!abstract]- ## Table of Contents > 1. 📥 [[#In the Box]] > 2. 🦾 [[#Anatomy of the Board]] > 1. [[#Example of Gameplay on the Board]] > 3. 📖 [[#Game Rules]] > 1. [[#Objective]] > 2. [[#Setup]] > 3. [[#Game Phases]] > 1. [[#Phase A: Board Phase|Board Phase]] > 2. [[#Phase B: Activity Phase|Activity Phase]] > 4. 📦 [[#Frenns Forever]] (get your own [Venn diagram](https://en.wikipedia.org/wiki/Venn_diagram) game board) --- > [!success]- ## In the Box > 1. 1x game board > 2. 1x deck of prompt cards > 3. 3x special cards > 1. Pointer card %%MAKE ITS DESIGN LOUD AND ATTENTION-GRABBING%% > 2. quick start cheat sheet card %%MAKE THE CHEAT SHEET CARD%% > 3. QR card > 4. 1x 7-minute sand timer > 5. 3x coloured whistles > 1. red > 2. green > 3. blue > > > [!example]- Click the chevron to see photos of what’s included in the game box. > > ### 1️⃣ > > > > game board (approx. 60x60cm) > > > > ![[Reivennt board real.jpg|200]] > > > > ### 2️⃣ > > > > 81 prompt cards made of eco-herbage card stock > > > > ![[81 cards backs galaxy logo.jpg|200]] > > > > ![[9 default prompt card titles.png|200]] > > > > ![[9 default prompt card descriptions.jpg|200]] > > > > ![[eco-herbage card stock.jpg|200]] > > > > ### 3️⃣ > > > > pointer card to indicate which player’s turn it is > > > > ![[pointer.png|200]] > > > > ### 4️⃣ > > > > sand timer to time the Activity Phases > > > > ![[Sevenn-minute sand timer.png|200]] > > > > ### 5️⃣ > > > > colored whistles to assign/mark player color and to signal the end of an Activity Phase > > > > ![[red whistle.png|200]] > > ![[green whistle.png|200]] > > ![[blue whistle.png|200]] --- > [!Info]- ## Anatomy of the Board > > [!tip]+ ### Example of Gameplay on the Board > > ![[Reinvennt one round flow.gif]] > > > > > [!warning]- N.B. > > > Actual gameplay often features long pauses, which are encouraged in order to give people ample time to select activity prompt cards they genuinely want to try. > > > [!Example]+ The numbered zones correspond respectively to the **activities** that: > > 1. the red player is keen to try > > 2. the green player is keen to try > > 3. the blue player is keen to try > > 4. both the red player and blue player are keen to try > > 5. both the red player and green player are keen to try > > 6. both the green player and green player are keen to try > > 7. all 3 players are keen to try%%Sevennth Heavenn???%% > > > > ![[Reinvennt game board zone map.png]] --- > [!NOTE]- ## Game Rules ⚙️⚙️⚙️ > > [!Success]+ ### **Objective**: Work together collaboratively as a team to stack 7 cards in the middle.%%ADD A GIF OF selecting cards you want, and a GIF OF 7 CARDS STACKING UP ONE-BY-ONE IN ZONE 7 AND THEN A PARTY EMOJI ON TOP%% > > - The 7 cards must all state activities that your current trio of players <u>has not done together before</u>. > > - You never know, maybe you’ll find some unexpected new common ground that you all share! > > > [!Abstract]- ### Setup > > - Each of the three players puts one of the coloured whistles on like a necklace. > > - The color of a given player’s whistle color indicates their player color designation. > > - Lay the game board on a flat surface. > > - Place the pointer card in the centre of the board pointing towards the centre of the red circle. > > - Keep the sand timer off the board but within easy reach. > > - Shuffle the deck of cards. > > - Split the deck into three roughly equal parts. > > - Give one of the parts to each player. > > %%- Lay the cards out around the outside of the board randomly; they form a shared pool of cards that any player can draw from to introduce to the board during their turn.%% > > ### Game Phases > There are 2 phases: **A** & **B**, between which you alternate—rinse & repeat. > > > [!Abstract]- #### Phase A: Board Phase > > > [!Success] ##### **Goal**: Select activities you're keen to try by moving them towards the middle of the board.​​​​​​​​​​​​​​​​%%GIF OF SELECTING CARDS TO PUT DOWN???%% > > > > ##### **On your turn you must both:** > > 1. Put/move one activity card into our out of your colored circle. > > 2. Rotate the pointer to the next player (to your left). > > > > ##### **Legal moves:** > > - You can ***only*** move cards across your own colored boundary line (the line that matches your whistle color). > > - You must ***not*** cross other players' colored boundary lines when you’re moving a card. > > > > ##### **Card movement:** > > - Move cards **toward the center** = you want to try this activity now > > - Move cards **away from the center** = you no longer want to try this activity now > > > > > [!example]- ##### Example Board-Phase Moves > > > > [!success]- Observe the moves in the animations below; they’re all legal as the players don’t cross lines that are different to their own assigned colour. > > > > > > > > The red player moves a card over the red line. > > > > ![[player R makes.gif]] > > > > > > > > The red player moves a card over the red line. > > > > ![[player R takes player G.gif]] > > > > > > > > The red player moves a card over the red line. > > > > ![[Player R takes cyan.gif]] > > > > > > > > The red player moves a card over the red line. > > > > ![[player R takes player B.gif]] > > > > > > > > The blue player moves a card over the blue line and then the red player moves the card over the red line. > > > > ![[player B and R take G.gif]] > > > > > > > [!fail]- Observe the moves in the animations below; they’re all ***illegal*** as the players ***do*** try to cross lines that are different to their own assigned colour. > > > > To the red player, the green and blue lines represent barriers that are impenetrable when red player tries to move cards through them. > > > > > > > > The red player tries to cross the green and blue lines from the outside. > > > > ![[player R maker illegal moves.gif]] > > > > > > > > The red player tries to cross the green and the blue lines from the outside. > > > > ![[player R illegal moves from R.gif]] > > > > > > > > The red player tries to cross the green line from the inside and the blue line from the outside. > > > > ![[player R illegal moves from G.gif]] > > > > > > > > The red player tries to cross the green line and the blue line from the inside. > > > > ![[player R illegal from cyan.gif]] > > > > > > > [!Info]- Observe one complete example Board Phase. > > > > 1. The red player selects a card from off of the board whose activity they are keen to try and moves it into the red circle. > > > > 2. The green player selects a card from off of the board whose activity they are keen to try and moves it into the green circle. > > > > 3. The blue player is keen to do the activity on the card that’s in only the red circle, so they take it into the magenta area of the blue circle (Zone 4). > > > > 4. The red player selects a card from off of the board whose activity they are keen to try and moves it into the red circle. > > > > 5. The green player wants to do the activity on the card that’s in only the red circle, so they take it into the yellow area of the green circle (Zone 5). > > > > 6. The blue player selects a card from off of the board whose activity they are keen to try and moves it into the blue circle. > > > > 7. The red player is keen to try the activity on the card that’s in only the green circle, so they take it into the yellow area of the red circle (Zone 5). > > > > 8. The green player selects a card from off of the board whose activity they are keen to try and moves it into the green circle. > > > > 9. The blue player is keen to try the activity on the card that’s in the yellow area (Zone 5), so they take it towards the centre of the board, into the Stairway to Heavenn (Zone 7), and therefore they immediately initiate an [[#Phase B: Activity Phase|Activity Phase]], by turning over the sand timer. > > > > > > > > ![[Reinvennt one round flow.gif]] > > > > ##### Board Phase progression: > > - The red player goes first. > > - Play continues clockwise. > > %%![[player R spinner example.gif]]%% > > - Continue taking turns and making moves until a card reaches the Stairway to Heavenn (the central zone), at which point move immediately to the [[#Activity Phase]]. > > > > > [!tip]+ In the animation below, a card reaches zone seven, so the timer is immediately brought in and turned over, initiating the next Activity Phase. > > > ![[player B timer example.gif]] > > > [!Tip]- #### Phase B: Activity Phase > > > [!success] ##### **Goal**: Participate in the activity until someone feels like stopping or until the timer elapses. > > - Turn over the sand timer to begin the activity phase’s 7 minutes. > > - All players participate in the activity written on the card that most recently reached Zone 7. > > - If at any moment any player notices they feel at all unsure whether they want to continue the activity, they must (softly) blow their whistle. > > - Upon hearing a whistle or when the timer expires (whichever happens first), gently bring the activity to a close and return to the board to immediately begin the next [[#Phase B: Activity Phase|Activity Phase]]. > > - If at this point the stack is already 7 cards high, you all win a prize! 🏅🏆 🙌🎊👏 Contact [email protected] to claim ;) --- ## Frenns 😊🙃😆 Forever [[contact|Contact]] us directly to get your hands on everything you need to play the game. 🏗️🧱🛠️ Our web shop is in the works. *(If you’re good at [WooCommerce](https://woocommerce.com/) and are open helping us with it, please do get in touch.)* %% ## Difference between [[Reinvennt party board card game|Reinvennt!]] and [[The Art of Consennt visual concept art piece|ŸEScannvas]] | Quality | ŸEScannvas | Reinvennt!™️ | | ----------------- | --------------------------------------------------- | -------------- | | what | interactive visual concept art and educational tool | board game | | has win condition | no | Yes | | rules | temporary ones, which are made up on the fly | fixed rule set | | familiarityCHANGE THIS WORD | low | high | | order-of-play | decided anew for each session | turn-based | | direction | decided anew for each session | clockwise | Even if someone decides to end the activity, it still counts as one of your sevenn cards towards winning. Leave the activity card in Zone Sevenn after its activity has been attempted. - If you’re looking for consensus and communication tools to give your business or organisation a boost, click [[corporate YEScannvas|here]]. - If you’re looking for the art piece ŸEScannvas, click [[The Art of Consennt visual concept art piece|here]]. - If you’re looking for fun, read on! %%