[Back](SpellBook.md) | Cost: | 6ep+ | | ------------- | ------------ | | Difficulty | 20 | | Schools | Frost | | Types | Conjuration | | Prerequisites | Claws of Ice | | | Mage Gift 1 | | Components | -- | | Range | Touch | #### Description > The caster creates up to POW daggers made of ice that will last up to POW rounds. This spell coast 6ep to create the first dagger, plus 2 ep per additional dagger. > > For double the cost, and a +5 penalty to difficulty the spell will last POW minutes instead. > > The daggers may be wielded by the caster or one of their allies, and will not harm the wielder nor the caster. > > They function as a normal dagger, except that they deal 1d6+STR frost damage and an additional 1d4+POW (caster POW) stamina damage. The dagger also provides a bonus to the wielder’s weapon skill equal to the caster’s POW modifier. > > At the end of the spell, the dagger will melt away to nothing. The turn prior, it will start to feel wet in the wielder’s hand. > > If the caster takes no more than a half move, they may cast and attack with this weapon on the same turn.