[Back](SpellBook.md) | Cost: | 3ep | | ------------- | ----------------------------- | | Difficulty | 20 | | Schools | Air, Fire, Wind | | Types | Alteration | | Prerequisites | Ignite | | Components | - | | Range | Short: Power Rating * 1 Meter | #### Description >You cause a fire to flair, lashing out at someone or something within two meters. This can cause the fire to spread to flammable objects within range. > >It may also be used to attack characters within 2 m of the fire, dealing 1d6+POW damage to the victim. They may make a dodge check, DR equal to casting level, to avoid this damage. > >You may expend extra energy at casting time to increase the range of the spell or make it easier to cast. > >Each extra point of every short may do one of the following: > >* Increase the DR of the Dodge roll by 1. >* Decrease the DR of the spell by 1. >* Increase damage dealt by 1 (limit + POW). >* Increase the distance the flame will move by 1 meter (limit + POW) > >For an expenditure of 3 extra EP, the range of the spell can be extended to Near, or Spell Rank * 10 meters.