## Global
- Monsters pose more of a threat than humans
- This highlights the *ubi sunt* and moral conflict [[Themes|themes]] present in the original work
- Humans are generally the same, but qualities may be exaggerated
- E.g., Beowulf’s superhuman strength
- The [[Christianity|Christian God]] exists and is active
- This establishes the morality of this world (both in-world and in its portrayal)
- Technology roughly equates to that of civilization pre-700 AD
- As such, transportation is by boat, horse, and foot, and buildings may be built of lumber, stone, and iron fastenings
- Magic is present in the form of spells
- E.g., [[Warrior People|a spell protects Grendel from swords]]
## Local
These rules of the world are [[Heorot Rules|local to Heorot.]]
- Grendel [[Grendel as Anomaly Horror|haunts Heorot every night]]
- People are to be out of the great hall by sunset
- Grendel kills those in Heorot when he arrives
- However, he may not successfully kill everyone
- Grendel is effectively immune to swords
- This is due to a spell
- All humans are to leave Heorot at sunset
- There is a very clear day/night cycle present in this form of the world