## Global - Monsters pose more of a threat than humans - This highlights the *ubi sunt* and moral conflict [[Themes|themes]] present in the original work - Humans are generally the same, but qualities may be exaggerated - E.g., Beowulf’s superhuman strength - The [[Christianity|Christian God]] exists and is active - This establishes the morality of this world (both in-world and in its portrayal) - Technology roughly equates to that of civilization pre-700 AD - As such, transportation is by boat, horse, and foot, and buildings may be built of lumber, stone, and iron fastenings - Magic is present in the form of spells - E.g., [[Warrior People|a spell protects Grendel from swords]] ## Local These rules of the world are [[Heorot Rules|local to Heorot.]] - Grendel [[Grendel as Anomaly Horror|haunts Heorot every night]] - People are to be out of the great hall by sunset - Grendel kills those in Heorot when he arrives - However, he may not successfully kill everyone - Grendel is effectively immune to swords - This is due to a spell - All humans are to leave Heorot at sunset - There is a very clear day/night cycle present in this form of the world