## *Tenets of Ruin* >##### **All things must end.** >- *Nothing endures, all creations will eventually burn, rot or collapse. Do not disregard your place in the great cycle.* >##### **Never pity the unworthy.** >- *Mercy is wanted by cowards, if they beg then make them scream. If they defy you, break them.* >##### **Violence is purification.** >- *Burn unworthy temples, shatter the illusions of the weak, make the world feel your presence.* ## Oath Spells >|Level|Spells| >|:-:|:-| >|3rd|*Arms of Hadar*, *Ensnaring Strike*| >|5th|*Detect Thoughts*, *Hold Person*| >|9th|*Fireball*, *Speak with Dead*| --- ## 3rd Level ### **Channel Oath: End the Cycle** - Once per long rest, as an action you may choose a point within 30ft. Each creature within a 15 ft radius of that space must make a Dexterity Saving Throw DC 10 + Character Level, suffering xd8 + Character Level damage, where x is equal to your Proficiency Modifier, or half as much on a success. <br> - The damage type of this feature is equal to your chosen Smite damage type. ### **Brand of Ruin** - Once per turn, when you deal damage with your Smite feature the target is Branded until the end of your next turn. <br> - While under the effects of this brand that creature suffers the following: <br> >- This creature cannot benefit from half or three quarters cover, Invisibility or Stealth. ><br> >- Once per turn when this creature makes a weapon attack roll or casts a spell they suffer damage equal to your Charisma Modifier. The damage type of this feature is equal to your chosen Smite damage type. --- ## 6th Level ### **Aura of Ruin** - You and allies within 10ft, bypass Temporary Hit points when dealing damage, additionally enemies within this aura cannot gain Temporary Hit Points. <br> - At 12th level this aura increases to 30ft. ### **Scorched Earth** - When you use your End the Cycle feature you may instead target a number of points equal to your Proficiency Modifier. A creature that is within the radius of more than one of your End the Cycle effects gains Advantage to each save against that effect after the first. --- ## 10th Level ### **Bare thy Fangs** - Once per turn, when you deal damage with your Smite or Improved Smite feature you may select one enemy within 30 ft, that creature must make a Charisma Saving Throw DC 10 + Character Level on a failed save that creature becomes Frightened until the end of your next turn. <br> * Creatures affected become immune to this feature for 24 hours after succeeding the save. ### **Visage of Tyranny** - You gain resistance to Radiant, Fire, Necrotic and Umbral damage.  <br> - You gain the Inflict Wounds spell if you didn’t already have it. Additionally you may expend your Lay on Hands to cast that spell as a bonus action.  <br> - When cast in this way it does not require Verbal or Material components and its spell level is equal to the amount of Lay on Hands expended divided by 5 rounded down. >*Example:* > >|Points|Level| >|:-:|:-:| >|5 points|1st| >|10 points|2nd| >|15 points|3rd|