## *Tenets of Ruin*
>##### **All things must end.**
>- *Nothing endures, all creations will eventually burn, rot or collapse. Do not disregard your place in the great cycle.*
>##### **Never pity the unworthy.**
>- *Mercy is wanted by cowards, if they beg then make them scream. If they defy you, break them.*
>##### **Violence is purification.**
>- *Burn unworthy temples, shatter the illusions of the weak, make the world feel your presence.*
## Oath Spells
>|Level|Spells|
>|:-:|:-|
>|3rd|*Arms of Hadar*, *Ensnaring Strike*|
>|5th|*Detect Thoughts*, *Hold Person*|
>|9th|*Fireball*, *Speak with Dead*|
---
## 3rd Level
### **Channel Oath: End the Cycle**
- Once per long rest, as an action you may choose a point within 30ft. Each creature within a 15 ft radius of that space must make a Dexterity Saving Throw DC 10 + Character Level, suffering xd8 + Character Level damage, where x is equal to your Proficiency Modifier, or half as much on a success.
<br>
- The damage type of this feature is equal to your chosen Smite damage type.
### **Brand of Ruin**
- Once per turn, when you deal damage with your Smite feature the target is Branded until the end of your next turn.
<br>
- While under the effects of this brand that creature suffers the following:
<br>
>- This creature cannot benefit from half or three quarters cover, Invisibility or Stealth.
><br>
>- Once per turn when this creature makes a weapon attack roll or casts a spell they suffer damage equal to your Charisma Modifier. The damage type of this feature is equal to your chosen Smite damage type.
---
## 6th Level
### **Aura of Ruin**
- You and allies within 10ft, bypass Temporary Hit points when dealing damage, additionally enemies within this aura cannot gain Temporary Hit Points.
<br>
- At 12th level this aura increases to 30ft.
### **Scorched Earth**
- When you use your End the Cycle feature you may instead target a number of points equal to your Proficiency Modifier. A creature that is within the radius of more than one of your End the Cycle effects gains Advantage to each save against that effect after the first.
---
## 10th Level
### **Bare thy Fangs**
- Once per turn, when you deal damage with your Smite or Improved Smite feature you may select one enemy within 30 ft, that creature must make a Charisma Saving Throw DC 10 + Character Level on a failed save that creature becomes Frightened until the end of your next turn.
<br>
* Creatures affected become immune to this feature for 24 hours after succeeding the save.
### **Visage of Tyranny**
- You gain resistance to Radiant, Fire, Necrotic and Umbral damage.
<br>
- You gain the Inflict Wounds spell if you didn’t already have it. Additionally you may expend your Lay on Hands to cast that spell as a bonus action.
<br>
- When cast in this way it does not require Verbal or Material components and its spell level is equal to the amount of Lay on Hands expended divided by 5 rounded down.
>*Example:*
>
>|Points|Level|
>|:-:|:-:|
>|5 points|1st|
>|10 points|2nd|
>|15 points|3rd|