*cantrip enchantment* **Casting Time:** 1 action **Range:** 30ft **Components:** V **Duration:** Instantaneous You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d4 psychic damage. The next time it makes a saving throw before the end of your next turn, subtract the amount of damage it took from that saving throw. ***At higher levels.*** This spell’s damage increases by 1d4 when you reach certain levels: 5th level (2d4), 11th level (3d4), and 17th level (4d4). --- Available for: - *Primary Lists* - [[Sorcerer]], [[Warlock]], [[Wizard]] - *Spell Archetype* - [[Psionic]]