*3rd-level conjuration*
**Casting Time:** 1 action
**Range:** Self (60ft cone)
**Components:** V, S, M (one piece of ammunition or a thrown weapon)
**Duration:** Instantaneous
You throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot cone must succeed on a Dexterity saving throw. A creature takes 3d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the weapon or ammunition used as a component.
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Available for: [[Ranger]]