The Oath of Vengeance is a solemn commitment to punish those who have committed a grievous sin. When evil forces slaughter helpless villagers, when an entire people turns against the will of the gods, when a thieves’ guild grows too violent and powerful, when a dragon rampages through the countryside — at times like these, paladins arise and swear an Oath of Vengeance to set right that which has gone wrong. To these paladins — sometimes called avengers or dark knights — their own purity is not as important as delivering justice. Oath of Vengeance is a [[Paladin]] subclass. --- # Subclass Features *As a Oath of Vengeance Paladin you gain the following features as you gain levels in Paladin.* | Level | Feature | |:-----:| ----------------------------------------------------------------------------------------------- | | 1st | [[Oath of Vengeance#Aura of Vengeance\|Aura of Vengeance]] | | 3rd | [[Oath of Vengeance#Oath Spells\|Oath Spells]], [[Oath of Vengeance#Channel Divinity\|Channel Divinity]] | | 6th | [[Oath of Vengeance#Relentless Avenger\|Relentless Avenger]] | | 10th | [[Oath of Vengeance#Aura of Enmity\|Aura of Emnity]] | | 15th | [[Oath of Vengeance#Soul of Vengeance\|Soul of Vengeance]] | <br> ## Aura of Vengeance *1st-level Oath of Vengeance feature* You gain the following aura option. ***Aura of Vengeance.*** Whenever a hostile creature deals damage to you or a friendly creature within your aura, you gain a +2 bonus to your next attack roll made against them. <br> ## Oath Spells *3rd-level Oath of Vengeance feature* You gain oath spells that you always have prepared at the paladin levels listed. | Paladin Level | Spells | | ------------- | ------ | | 3rd | [[100 Characters/160 Other/151 Spells/151.2 D&D 5e Spells/Bane]], [[Hunter's Mark]] | | 5th | [[Hold Person]], [[Misty Step]] | | 9th | [[Haste]], [[Protection from Energy]] | | 13th | [[Banishment]], [[Dimension Door]] | | 17th | [[Hold Monster]], [[Scrying]] | <br> ## Channel Divinity *3rd-level Oath of Vengeance feature* You gain the following two Channel Divinity options. **Abjure Enemy.** As an action, you present your holy symbol and speak a prayer of denunciation, using your Channel Divinity. Choose one creature within 60 feet of you that you can see. That creature must make a Wisdom saving throw, unless it is immune to being frightened. Fiends and undead have disadvantage on this saving throw. On a failed save, the creature is frightened for 1 minute or until it takes any damage. While frightened, the creature’s speed is 0, and it can’t benefit from any bonus to its speed. On a successful save, the creature’s speed is halved for 1 minute or until the creature takes any damage. **Vow of Enmity.** As a bonus action, you can utter a vow of enmity against a creature you can see within 10 feet of you, using your Channel Divinity. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious. <Br> ## Relentless Avenger *6th-level Oath of Vengeance feature* Your supernatural focus helps you close off a foe’s retreat. When you hit a creature with an opportunity attack, you can move up to half your speed immediately after the attack and as part of the same reaction. This movement doesn’t provoke opportunity attacks. <br> ## Aura of Enmity *10th-level Oath of Vengeance feature* You gain the following aura option. ***Aura of Enmity.*** Whenever a hostile creature moves to leave or enter the area of your aura, you may use your Channel Divinity to place your *Vow of Enmity* on them. Whenever a creature effected by your *Vow of Enmity* starts their turn within your aura, they gain a point of exhaustion. They can only gain 2 points of exhaustion this way; losing them when your vow expires. <Br> ## Soul of Vengeance *15th-level Oath of Vengeance feature* The authority with which you speak your Vow of Enmity gives you greater power over your foe. When a creature under the effect of your Vow of Enmity makes an attack, you can use your reaction to make a melee weapon attack against that creature if it is within range. <br> ## Pinnacle of power Your oath opens the way for you to become an avatar of your oath granting a unique pinnacle feat option. ![[Avenging Angel]]